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Ninja Build Ideas?
Can I like a post more than once? Wow what an awesome lengthy post. Thank you so much. I will save it to my files. Thank you so much. Edit: Still speechless, I feel like nothing I write will do your post justice. I appreciate it a lot.
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Ninja Build Ideas?
Oh Haplok! I remember you from Pathfinder threads on reddit. Nice to you see again. I remember asking you about one of your builds as well. I haven't thought of the stealth nuke approach very interesting thank you for that. I'm not too keen on weapons witching to be honest but the assassin approach sounds fun. Any specific Synergy that comes to mind or just spell slinging from stealth and restealth?
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Ninja Build Ideas?
Hello I was recently playing @thelee's build . It's super fun and I recommend everyone giving it a try. While playing it though I noticed that I really wanted to play something more ninja themed if that's even possible. Akin to FFXIV's Ninja. Meaning Being a rogue + Debuff and offensive Magic. I wanted to know if there's a strong combo that's PotD viable and doesn't make use of the the lance. I was Thinking about dual wielding melee ofc and either dagger or sabre. The most obvious that came to mind was Trickster + (Blood?) Mage but I can't really see any synergy and I wonder if action economy makes it not synergize well. So maybe instead of slinging spells nonstop in melee I would rather have a few big hitter spells and some enhancement buffs. Maybe some other class combo entirely? Or would be single class trickster the most logical pick? I'm not sure if guile will last me long enough though. Thanks for reading.
- The Ultimate Build Compendium
- The Ultimate Build Compendium
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Most Fun Martial/Caster (melee) Multiclasses?
Cheers, I assumed Trickster would bring its own recovery atleast it sounded like it.
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Most Fun Martial/Caster (melee) Multiclasses?
Never really played a Single Class Rogue but how does he spam all the skills you guys mention? Is there something that restores guile aside from Gambit?
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Question regarding replacing Durance Early
haha yeah it's more about the inner completionist screaming at me.
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Question regarding replacing Durance Early
Yeah I know about that. My issue is more if Durance quests advances per "rounds" like Caed Nua does and if I do it late I won't be able to finish it.
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Question regarding replacing Durance Early
Heyo, I gave in and decided to do the PoE rerun again after all... I have but one dilemma, I remember Durance being super annoying stat wise, aka super low dex and otherwise mediocre stats. Now I want to replace him with a merc as soon as possible while still doing his quests. I'm unsure how old some of the info is that I found. I know that I have to rest with him in the world and not at inns but that only seems to allow me to talk to him about his basic lore and not really advance his quest. Would it be okay to immediately ditch him till act 3, then take him into my party and rest a few times outside to trigger his quests/talking to him after the council of stars and still be able to sway him?
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OP Classes
thelee's post are always fun to read. So much Gameplay Knowledge.
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Worth replaying PoE 1 for the import decisions or is the generator enough?
Gameplay wise it makes me fall asleep. Since I already know the story I will pass. Thanks tho.
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Worth replaying PoE 1 for the import decisions or is the generator enough?
Thank You! IIRC I allied with LLengrath and killed the alpine one.
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Worth replaying PoE 1 for the import decisions or is the generator enough?
Thank You, I'm just worried that there might be stuff that I could be missing out on.
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Worth replaying PoE 1 for the import decisions or is the generator enough?
I only came back recently and noticed steam cloud didn't back up my old clear save from 1 back then. Is the Generator for 2 good enough or will I be missing out on some stuff? I wanted to do a playthrough initially regardless but after playing an hour I noticed I can't go abck to 1 anymore...