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About kiki78

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  1. Ok, so i decided to pass on Dodurugan, i totally dont have nerves for that. It is certainly beatable, but why would i bother. Its trinket is crap (although theres no use for any of trinkets, only ukaizo left = no point), and constructs are just stupid. I went to sigilmaster, failed with captain banquets completely - several times, then went to Neketaka for Konstanten room buff. Lightning sigil killed itself after second activation, i didnt even bother hitting it with anything. Xoti with herald ancient memory was able to easily outheal it. 30-40 perc reflect on all party just makes it easy. Potions didnt seem effective, because cleansing sigil and her dampener (or her spirit summons cast it) removed them in moment. EXCEPT terror sigil. That one completely disabled all party, so in the end, i was half afk, party constantly terrified, Ydwin's gouging strike doing 7 damage ticks, and Herald auras healing. That took maybe 10 minutes, maybe longer than rest of fight (zzz), but noone died. When sigil broke, Auranic died in moment after. So 3 bosses out of 4. With sub optimal party except tank + main, although Xoti who i consider usually dead weight, was shining in these fights. Not bored enough to deal with Dodu. Oh and about sigilmaster - my sage main didnt have arcane dampener. I thought i would need to respec, and it was not needed, to my happiness. (respec in Deadfire feels like big cheat, it should be for some major price, or just once per playthrough, or just few levels - it is completely anti RP and metagaming is most boring thing possible ----- although no respec at all + no info about basic things, like Pathfinder Kingmaker is probably bit worse, just a bit, lol)
  2. I am not sure if i need to kill xaurips in the bottom left area - when i open door next to that weird looking dog, there are 5 xaurips + 1 grub, they are insta feared - no idea why, i dont have any infamous captain or fear aura or anything. When i kill them, combat never ends, tried reload and kill them again few times, and game crashed =( which was first crash for whole completionist playthrough + all dlc. Restarting doesnt help. I have no idea what is purpose of these rooms, bit confused whats going on there, i just hope i dont need to kill them, because i cant.
  3. Hmm, good for you have only fps drop. I have lag. Every first time i cast mirror image (especially last playthrough as trickster) i have mini lag, like 0.3s-0.5s freeze. Next recast is ok smooth. Next combat/next map/next reload, again.
  4. After beating Belranga PotD upscale with Galawain challenge (it had bullish buff - my st elca tank was not even able to heal herself, ALLWAYS interrupt, god bless she had resistance to knockback... not to mention buffs on small spiders, LOL) i thought nothing can be worse, but that ooze was even worse crap. They totally dont merge at 50, the smaller they are, sooner they merge, but when they start merging, they chain merge without any delays. Worst problem is, that it takes ages, and one small mistake, and you are screwed. I lost my nerves 3 times, fourth time i beat it. I really like these fights - they have brain, but it should be finetuned a bit better, not make it so frustrating crap - especially with so meager rewards (mythic stuff is NOT needed for anything, and just 4 pieces for all bosses either wont change any outcome of any battle - which one, guardian of ukaizo? ...). These fights bit smoothed should be part of game, because every fight in vanilla game is just walk in the park. Instead they are just optional stuff, basically worthless to do them (i dont care about achievements personally, but i know lot of people do, and it doesnt even give achievements, uhh - imo these battles are the only thing from all game, worthy of achievement). I am playing with vanilla companions, only st Elca/Troubadour tank mercenary, because Pallegina is useles, and Eder also can tank almost nothing. Now going for that hellfire colossus, another half day spent LOL (or more? i hope not). Keeping sigilmaster as last, because i dont like idea to need to respec for one fight - so far i didnt, and seems for her i will need it.
  5. +1 on first - i have personal problem with fanatic zealots - and priests in general - tho, kind of priest as Tristian is quite ok (even if i play chaotic neutral character) And about Jaethal mad dog - i saw guides for that build... nah she does perfect as inquisitor, comparable to Amiri in power, and having so many support tools. If you feel she is squishy just give her mace+shield. Wish she had channeling, i wouldnt take priest with me at all, or make her priest, but that would mean one wasted level of inquisitor. I was thinking - it cant be Obsidian writing, because in Tyranny i enjoyed, really enjoyed companions - except Barik bleh! Especially Sirin omg the best companion ever. Theres something weird off in Deadfire companions, started with Durance and Aloth in POE1 - continuing with almost all companions in POE2. I read lot of people liked Durance, and i think they pushed it all this "pop" way. But for me he + Kana was most repulsive, same as Barik. + I forgot Aloth in my post, because my POE1 save has him sacrificed. Even when i played with custom history, i just ignored him, except his quest. Guess why.
  6. Yea seems you have same problems with Xoti and Valerie as me - lol. If someone is just plain dumb, i cant stand them. Btw Jaethal is perfect, she heals herself great, she resist so many things, and even if she gets downed, its no biggie, she just stands up nothing wrong. You can give your main healer some harm or injury spells, just in case to help her, but its not that needed. She actually survives way more than Harrim. Some say put heavy armor on her, but there is no point, she has lot of DEX. I specced her all those teamwork feats, she gets bonuses even if noone else has them. Very valuable party member.
  7. So, few of people answered it Why? This is a serious question, and I am indeed interested in what you think. The problem with flat out unqualified and unexplained "love" or "hate" statements is this: anyone can say them about anything, but they convey absolutely no information. Could you do a little bit of "I love the writing, because..." and "I hate all Deadfire companions, because..." so the rest of us can at least have some kind of idea of what you mean, please? So few people answered already. Of course its very subjective, hate or love. Its just... lets look at deadfire companions: Eder is simpleton farmer - well... Xoti is complete freak, in a bad sense... i dont mind freaks at all, but her plot seems to me ridiculous Pallegina - fanatic who serves fanatically to some greedy bunch of nobles - anything you do agains those ***heads, she goes full postenago, leaving forever - her plot seems to me ridiculous Serafen - is bearable from start, but later he gets annoying as hell - and looks like some green squirrel Maia - is nice voiced, not bad personality in general, but is pro Ruatai fanatic, militia wainbrashed - and looks absolute hideous, same as Kana - same as all Aumana Tekehu - probably most acceptable of all, but as damage dealer misses everything, and i dont like summons, as healer - he resist his stuff, so i never used him much. But he is quite ok. All in all, i find them freaking weird and annoying. As in non believable weird weirdos. But - Mirke is pretty good, and Ydwin as well (it might be, because theyre just not developed sidekicks) it just all might be just my subjective feeling or non compatibility with whoever writes companions... but i dont have problems in other games, lol And about PF KM companions - i had such laugh with some, and theyre fun, even those evil and freaky ones are interesting. Just Valerie is dumb as hell. And yes Octavia's romance is awesome, even though i am not lesbian i think, ended up with her, whatever so i could flirt with anyone until she broke up with Reg - Tristian reactions on pickme ups just lol. Nok-Nok's and Linzi's sidequests made me laugh to tears.
  8. I started playing with 1.1 (waiting for major crap gets fixed) and well... There are some minor bugs or glitches - mostly some inconsistencies (ffs), but so far nothing major - in chapter 5 now. It is way way bigger - not sure what sizes are we comparing, but playable area / encounters etc, kingmaker wins by alot. Not even talking about dungeons - those are uncomparable. What makes it even "bigger" is sluggish movement, and total lack of documentation or explanation, and if you try to google things, it only confuses you, because everything was bugged, and even if it is fixed now, its hard to orient or get any info. Very frustrating. Takes you one, or at least half of whole first playthrough, to understand how most of things work. What makes it "smaller" is ever present time stress, which kinda forces you to not explore much - but also somewhat prevents overleveling. Out of topic i also totally love writing, i really love almost all companions (and i hate all deadfire companions, sorry but i cant stand single one of them - )... Even them romances are quite interesting. So yea, this is HUGE, but its 1.1.1 - and its still quite bit of mess. No idea how long this will take to polish, but its pretty playable atm, seems all gamebreaking stuff is fixed.
  9. So you should be able to do the same here. Give it a try! Worst that can happen is it doesn't work and you have to hit ctrl+z Thanks! I didnt really follow any tutorial, i just figured it by watching other mods - according to this info, most of them do it wrong. Time to try it, and also check tutorial.
  10. I have mod to change height of races - it works nice I copied whole block of Game.GameData.CharacterStatsSettingsComponent and changed GlobalRaceScale values. Question is - can i delete all other values, or do i need to keep whole block intact? In mods from nexus, i noticed they have all blocks intact. But in this case, its almost half of original gamedatabundle. And there are values, which scare me - attack speeds and weapon specifics and whatnot. It doesnt seem as futureproof solution (i better redo it every patch, in case anything would change) Can i do it like this: is it possible this way? (all mainly because aumana are so hideous, and making them smaller is much better lol)
  11. 0.95 quests 0.85 combat made me lvl 20 without having done Bekarna, Scriveners, DLCs and Ukaizo I slightly raised it for next playthrough, it felt too low ... because simply many multiclass characters unlock most important things at lvl 19 - and some things were quite hard. Also damn drake encounter in enguitan ruins at lvl 3 was quite hell. Ofcourse speaking potd wise. People seem happy to level fast, so their "builds" are finally working, but imo its super boring to play rpg without progress.
  12. Mind lance hits allies, and uhh... positioning in that chaos when theres lot of mobs... But thinking, it might be really good for big boss fights. Gonna try to respec for it. Since i have amplified wave, its ok. But spamming mind blades is super annoying, so many pauses and micro, for - hmm, well it works great, when there are slash vulnrable 2 mobs, if theres crowd, its meh, if theres one mob, its super meh. The best it worked when she was confused, she did more than half hp of all party by one cast... These 0,5s casts would be best to AI them, especially with blood thirst, but i never use AI on watcher (only for auto drugs use lol). Just one thing - why the heck has cipher only one casting sound, i am getting slightly annoyed 1000x hearing same thing again and again ...
  13. Yes lol, how to do it? On the other hand, i think they changed something about her, because her usual romance progress - seems stuck for me atm. She started talking about eder, then suddenly whole conversation was stuck and ended - like nevermind. I even tried to reload - same results. And when i talk to her after, theres new option, to ask her something what she had in mind - and she just answers something nevermind. But she doesnt romance watcher (she would sooner, for sure). I am leading her to darkness ofcourse xD. Theres something different now.
  14. One thing just occured me, comparing witch to mindstalker assassin, she has not so much more hp, 1 armor from barbarian passive, less reflex less dodge. She survives so much more (actually she died only once to some multi rogue assault on her, so far, whereas assassin would be dead like 20 times, to anything). Makes me thinking, that enemy AI targets assassin because of that damage debuff. Because now, the most targetted is my helwalker sage - they even break multiple engagements, gets almost killed, just to once hit the poor thing. So maybe, assassin is not crappy by itself, but thanks to enemy AI. Btw party composition is same, except helwalker sage - was heavy armored helwalker fury - so its obvious - target priorities. But then, assassin brings almost nothing, thanks to stealth guile cost being just too much. Witch is so good (omg LDV), mindstalker trickster is so good. Makes me thinking, tank should definitely be the most squishy member lol. But how to do it. Oh and comparing ascendant to soulblade - uhh, i think soulblade is more fun to play, diverse, this thing, spamming mind blades - 0,4s cast - pause - target again rinse repeat to oblivion. I was happy that i got scream - but its not that effective, well depends on enemies, but theres nothing much else to spam. So i need to wait for amplified w.
  15. Hmm i just did that, it seems that quest ends when you send Remaro free, you get weapon reward and serafen gives me that crit headpiece(only reason why i do his questline). Thats the end. Then, when you enter boat, Malnaj is waiting - i just killed them (she appears there just as consequence), looted all, nothing happens, but it doesnt need to happen anything, IMO. Either mine two last playthroughs are not bugged (i never take Maia - if that helps) - or it doesnt feel bugged to me. I am allways very nice to Serafen, and shady in general. So i hit 2 relation before i get to Remaro, while doing this quest as one of first (at first enter neketaka - buy spyglass > fort deadlight > progress through serafen quest), so i can get rid of him asap from party. Never felt bugged. Fair favor earned, task completed. Malnaj is just some consequence encounter after that.
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