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About ClockworkPenguin

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    (2) Evoker

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    The Hole, Neketaka
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  1. As for the Luminous Adra potion itself, it's never specifically stated that this is something that the potion can do - however the "healing qualities of Luminous Adra" are implied in multiple situations, even simply visiting the Luminous Bathhouse. I also have a tendency to try and get at least one of every type of item, since there's no telling when something might be useful or allow alternative ways past quests. I'd actually had the potion sitting in my inventory since fairly early in the game - since you conveniently get 2 Luminous Adra dust or whatever it's called as early as the Engwi
  2. You can. After you give the Luminous Adra potion to the leader, the two nameless Principi captives are still there and you can simply walk up to them, untie them and tell them to walk out of the nearby hole (receiving the Moderate Positive Principi boost as well). It takes a little longer, sure, but they remain in the room, unharmed, regardless.
  3. Antipathic Field = AoE (damages anyone in the path) Ectopsychic Echo = Foe AoE (only damages enemies in the path) Been this way since PoE1
  4. Seems like it... Here's what I did, if you'd like to try and replicate it to see what I'm talking about. 1.) Craft a Luminous Adra Potion (the super expensive one that takes 2 Luminous Adra and like 1k to craft) 2.) Go to the Tavern in Shattered Reef (the "Eel" place), and talk to the undead tavern keeper. He'll offer you a drink (of blood). There's various ways to pass the check, but I did Constitution if it makes any difference. 3.) This will trigger Copperhead to want to talk to you. Do so, and agree to meet him at his busted up ship. 4.) Visit Copperhead and do all his
  5. Or was it Serafen? Serafen's "Wild Mind" ability can sometimes cause.. undesirable effects like that.
  6. Odd.. I did Crookspur well before also. Not to mention that I got Aloth's quest to advance to the Wahaki part well before I got sent to them by the Queen as well. Aloth's quest progressed just fine. I went the comedy/diplomatic route with the Wahaki to get access to the lift, if it makes any difference. Was basically just view a few rooms inside the temple area, which Aloth will make a few comments about (without opening a dialog window), talk to the leader, read the leaders soul.. and then tell Aloth about it after you walk a few steps out of the leaders throne room. Finished his quest withou
  7. Then you've stuck your foot in your own mouth, as you've already demonstrated that Alchemy does indeed boost poison effects. Just because the UI does not reflect it, doesn't mean that the effect itself is not affected. I believe it was you who even commented about items/weapons working properly despite incorrect UI displays. I really shouldn't have to say this, but you can keep the snide comments about your personal opinion of me to yourself. This part of the forum is for bug reporting and game related issues, not proposed flame wars. Cheers!
  8. You forgot something... You also get a "Party Bonus" to all skills, up to +10. You generally only see this on level up. Say for example your party is only Eder and the Watcher. Lets say the Watcher has 10 Athletics, and Eder has 2 Athletics. When you click the + icon to level up Eder, if you highlight Athletics it will say "2 self + 10 party bonus". Again, this only applies up to +10. As a result of this, your entire party effectively has "6 Alchemy" as a result of Maia having 6 Alchemy. The only time this doesn't specifically apply is with Athletics, actually. Since charac
  9. It's tied to the major, general respec bug... The devs are fully aware of it, and I'm assuming it'll be one of the things included in the next patch coming out early next month (though don't quote me on that, as I don't work for Obsidian - I just know that they're fully aware of the respec issue). Many things go all wonky when you respec a character. Devoted lose there weapon prof and only keep unarmed. The Watcher loses all training skills (and Gift of the Machine, if you had it). Sometimes you'll "skip" levels on a respec. The list goes on and on. Never heard of or seen chanters
  10. It is, actually... Since you you killed the leader, I'm pretty sure you also noticed that when you loot the area... you also get his noggin (as with a bounty quest). While he is a quest giver, he's also a bounty target...of sorts, associated with the Huana questline (a quest given by the Queen personally - though I wont spoil it for you).
  11. Remember, the slavers view slaves - including Handsome Eliam - as "merchandise". They're not going to ruin "merchandise" and lose out on the profits associated with that "merchandise" if they can just kill you and put the product(s) up for auction again....
  12. Try this then (this is the route I usually go); 1.) Tell the Ogre Cannoner at the gate to "Hurry and let me in", so you can get the diplomatic option. 2.) Bid 2k on Handsome Eliam, and talk to the lady who then tells you to go inside and give your monies to the leader. 3.) Talk to the leader inside (Serafen will look him up and down, and then say something to the effect of "I've been waiting a long time to lay eye on you") 4.) Tell the slaver leader that you only bid on Handsome Eliam so that you could kill the slaver kingpin (the attack option). You will have to kill ev
  13. On the crafting menu, yes, it only shows the "base value" of a poison (or potion, or drug). After you have one crafted, or purchased, in your inventory the values will be adjusted to reflect whatever character who's inventory you currently have active.
  14. lol yeah it does.. Alchemy improves not only the damage per tick (3 seconds) of a used poison, but also extends the duration. I can post a few screenshots if you'd like, showing the difference between 0 Alchemy, 10 Alchemy, 20 Alchemy and 500 Alchemy (used for testing purposes). There is a very notable difference. You're probably only looking at poisons with one character (probably the Watcher). Try switching to a different character and just mousing over the same poison. The damage values and duration will be different. Cheers, mate!
  15. Has nobody... actually looked at Serafen's character sheet? His background IS "Slave", and if you pay attention to his conversations, behind all of his jokes and innuendo he was a severely abused slave at that - most notably being repeatedly abused by Malnaj. Not to mention Furrante being uncaring about him, and tossing him to the Watcher at the beginning of the game as an adult would toss candy to a child to try and get the child to follow them, simply because he believes the Watcher would be a more useful pawn than Serafen. Of course he's going to be upset if you opt to help the slavers,
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