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FecklessFool

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About FecklessFool

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    (2) Evoker
  1. How much say does Obsidian have over exclusivity deals when they own the IP rights to the game? Wouldn't owning the rights give you more control in the matter?
  2. They had the chance to do something great with Kickstarter. Instead we got mediocre POE. Tyranny should have had POE's budget. Though I guess they don't own that IP. But Tyranny really should have been the IP they created over generic POE.
  3. Nah. Publishers just like money. So when Epic offered cash, well screw the consumer.
  4. No. I'm not going to support exclusivity on the PC as I don't want to be party to whatever the normalization of exclusivity on PC brings. This is why the 4 hour DLC has superseded the 30 hour expansion pack. People let publishers normalize DLC more than a decade ago.
  5. Sales due to damaged reputation maybe, but Epic has probably paid them enough to be in the black even with 0 sales. The only way to stop the cancer of exclusivity growing on PC is to not support exclusive games. Fortnite must be making them a ton of cash if they're able to pay for these many exclusives.
  6. Just logging in to say that this will be the first Obsidian game that I won't be buying. Well apart from that tank one or whatever. Also I'll just leave this here: https://www.theguardian.com/technology/2016/mar/04/microsoft-monopolise-pc-games-development-epic-games-gears-of-war
  7. on JE Sawyer's blog, he makes it sounds like they have all sorts of docs written down about Eora and how everything works; likely this is the sort of stuff that Chris would have been a part of. We only get a fraction of it, and JE Sawyer recently apologized on his blog about one specific confusion because the original cut of Deadfire had an explanation, but they had cut it because at the time they didn't think it was necessary, and all of them had been so immersed in the lore that they thought it was self-evident. So I wouldn't blame a lack of Chris Avellone here because I would gather
  8. The only reason that comes to mind to keep chasing Eothas is because Berath (+ the other gods) asks you to try and reason with him: you might have recovered your soul, but the chime that she can use to control/destroy you is still there and not complying to that last request means death/suffering at her hand. IIRC it's Eothas that frees the Watcher from Berath's influence after the last talk with him, so before then you're stll in her grasp. Basically, it's just a matter of self preservation. Yeah, but she clearly had other options. Not just the Watcher. As evidenced if you say no
  9. The only reason that comes to mind to keep chasing Eothas is because Berath (+ the other gods) asks you to try and reason with him: you might have recovered your soul, but the chime that she can use to control/destroy you is still there and not complying to that last request means death/suffering at her hand. IIRC it's Eothas that frees the Watcher from Berath's influence after the last talk with him, so before then you're stll in her grasp. Basically, it's just a matter of self preservation. Yeah, but she clearly had other options. Not just the Watcher. As evidenced if you say no
  10. on JE Sawyer's blog, he makes it sounds like they have all sorts of docs written down about Eora and how everything works; likely this is the sort of stuff that Chris would have been a part of. We only get a fraction of it, and JE Sawyer recently apologized on his blog about one specific confusion because the original cut of Deadfire had an explanation, but they had cut it because at the time they didn't think it was necessary, and all of them had been so immersed in the lore that they thought it was self-evident. So I wouldn't blame a lack of Chris Avellone here because I would gather
  11. on JE Sawyer's blog, he makes it sounds like they have all sorts of docs written down about Eora and how everything works; likely this is the sort of stuff that Chris would have been a part of. We only get a fraction of it, and JE Sawyer recently apologized on his blog about one specific confusion because the original cut of Deadfire had an explanation, but they had cut it because at the time they didn't think it was necessary, and all of them had been so immersed in the lore that they thought it was self-evident. So I wouldn't blame a lack of Chris Avellone here because I would gather
  12. I like it, but as a Sid Meier's Pirates! RPG. They should have just dropped the main story and polished the factions and naval stuff. Like have other ships actually attack each other and not just the Caed Nua. Pirates ignoring merchant vessels to seek out certain death is weird. The main story is poop, and they managed to make an even worse main story than POE. Though I'm more against the execution of the main story as with POE. The plot can work, but the execution is just horrible.
  13. Fake as in manufactured, but for all sakes and purposes, they are gods and it's not like you're going to go out there and right a wrong considering that the games never let you do anything about this info. And it's not much of a wrong you have to right considering that the Engwithans offed themselves to do it and not some other group of people. Which makes them pretty lame if you think about it. "Oh no there are no gods now we must commit mass suicide because, well just because." It also makes Iovara a super lamer. Big whoop Iovara, just bow down to the new world order. You've already
  14. Nah, I'm pretty sure you got all of your soul back if you told it you wanted it back.
  15. I don't think the Watcher should be able to become a god. Kill gods by taking down their servers sure, but becoming one would be tough because how many souls would they need to do that. Though if they made it so they could somehow absorb the Engwithan souls that make up whatever god and channel that into a god making device, that would work for me.
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