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Gecon

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Everything posted by Gecon

  1. I had a kind of funny dialogue yesterday, I gave someone some money and Keira interfered with the rather idiotic advice that good actions might result in evil results. I REALLY REALLY missed the option to answer: [intelligence] So, according to you, I should do evil because it might result in good results ?
  2. *SPOILER WARNING* As she tells you VERY early about her part on the DS, the term "a BIT on the DS" is quite funny... she teached Sith Lords, for heavens sake. I find her very DS in dialogues too. Unlike Jolee in KotoR1 who always appeared very LS.
  3. Teh Handmaiden looks great ? (w00t) :"> Aaaalll iiiiin whiiiiite... I only wished there would be a good looking white robe for her ! (well maybe there is, but at least I haven't stumbled over one yet) And its sad that there is no romance
  4. We dun know really.
  5. You can do as you like in your game, I couldn't care less, and I find the useage of the word "cheating" in conjunction with a singleplayer game utterly stupid anyway. You cheat other people. Yourself you can only fool. But game companies usually leave many known issues in the games, simply because it would take infinite time to fix that all, and the game company usually has to LIVE from their work. For nobody pays for game patches, right ? MMORPGs like Lineage 2 or World of Warcraft can afford to fix (and improve) everything, because they have a constant income from the game. But thats the exception from the rule.
  6. Uh. Unarmed ? Never used that (except when not avoidable). I found Handmaiden making insane damage with her personal weapon, and besides, without a lightsaber, she could not forcejump.
  7. Teh, and here I thought they had improved the party banter and romances in KotOR2 ... <_< Oh well. Yeah I luv that conversion project :D sadly it will take even more time until its localized for german. But then it'll make a much cooler game. ^_^ Maybe I'll buy the english version instead anyway, because the german version, pfft, they have SUCH BAD SPEAKERS ! In KotOR1 it was the other way round, the english speakers where disappointing there. The translations are horrible in both versions. Teh, but my Handmaiden is a Jedi now ! YAY ! :joy: And both Handmaiden and Vistas reached LS Mastery in like no time, too. Only Kreia doesn't move a single bit.
  8. Teh - this random stuff generator really sucks. Not really totally bad but - I have tried the starting level multiple times and each time I had totally different conditions. One time I had TWO Czerka Belts, very early in the game, for example. Other times I had NOT found a SINGLE armor so all I got was this suit. Uah ! Oh, and no sword either. I had to deal with these assassins with a single sword. Ugs ! Unless you have a high repair skill, you can't do anything about it either (with a high repair, you can craft Vibroswords if you have enough mats for them). NWN2 is much better in this respect.
  9. Teh. Surprising how long it took to get the most usual useage of Sneak Attacks into this thread ! In practice this is the most common useage of Sneak Attacks - you let your tank go for the enemy, and then the thief gets something really nasty in by flanking the enemy. " This way it works in all DnD3.x games (Neverwinter Nights, Icewind Dale 2, Knights of the Old Republic, The Temple of Elemental Evil). The limitation of having to be in stealth mode is only in ADnD (Baldurs Gate, Icewind Dale 1, Planescape: Torment etc). The ability was called "Backstab" back then, and it gave a muliplier to your damage, not additional damage. To summarize: - Sneak attacks appear always when your opponent is not aware of your attack. (a) if you flank opponents, most importantly attacking from the backside (but in normal DnD some classes, such as Barbarian, cannot be flanked) (b) if you paralyze opponents © if you are successfully sneaking up on them To add: - You cannot sneak attack opponents which are immune to critical hits. In normal DnD the undead are the most important examples for people immune to crits. In KotoR items protecting against crits should help against sneaks too, but I haven't had any opponent with sneaks yet so I don't know for sure yet.
  10. Somehow I miss a romance in KotoR2 ? Is there really none ??? Oh, and otherwise the characters are very fine so far, even if I wonder how I get Handmaiden to become a Jedi ... she is already a LS Mastery just like me, and this white hair is cool, I wished she would be a real girl (w00t) and not just a bunch of polygons. :'( :"> "
  11. Please note, I'm new to KotoR2 so I might miss a lot of points here. But to KotoR1, actually the best way to build Mission was to give her twoweapon and flurry. And Carth, I never used him much later but I let him focus totally on twoweapon and flurry as well. In general, I would suggest twoweapon and flurry for every non-jedi you have. Jedis are better with twoweapon and power attack. And of course Master Speed. The main character might do a Str focussed build. Then twoweapon and Critical Strike works great; even more damage potential and the chance to stun the opponent. However, to characters such as Kreia I avoid battle feats at all. She's rather using her force powers anyway so I focus on those instead of battle stuff. Once she has that perfectioned one can give her Flurry as an easy choice.
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