
rhugga
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New free DLC
rhugga replied to Whitewolfsp's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
The game was free for you? Please share your secret. -
New free DLC
rhugga replied to Whitewolfsp's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Umm it's appearances.... ones that should have been in at release given how few/limited selection there are. Still a cash grab. -
*pulls out box of crayons* When you press TAB, it highlight items you can interact with. If you've already interacted with said item, the highlight color is amber... if you haven't interacted with that object yet, it is blue. If you try and loot an object containing cannonballs, for example, and your ship has max cannonballs, you can't loot them.. and the color of the highlight remains blue. So hours of gameplay later you waste time rechecking stuff you forgot you already tried to loot. Lol, yea I know how that works. So you want the game to lie to you? What if you run out of, say, cannonballs and knew there was a place you didn't loot yet to pick them up and they are all marked as looted? Your suggestion goes against the entire system. I myself am completely fine with leaving things incomplete, unlooted, unmarked. God how much pain would I have to endure in life if I couldn't. My god you are one clueless simpleton. Holy cow. Just run along little kid, you're obviously salty and having a bad day. Lol, so much hate. I know right? millennials...
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*pulls out box of crayons* When you press TAB, it highlight items you can interact with. If you've already interacted with said item, the highlight color is amber... if you haven't interacted with that object yet, it is blue. If you try and loot an object containing cannonballs, for example, and your ship has max cannonballs, you can't loot them.. and the color of the highlight remains blue. So hours of gameplay later you waste time rechecking stuff you forgot you already tried to loot. Lol, yea I know how that works. So you want the game to lie to you? What if you run out of, say, cannonballs and knew there was a place you didn't loot yet to pick them up and they are all marked as looted? Your suggestion goes against the entire system. I myself am completely fine with leaving things incomplete, unlooted, unmarked. God how much pain would I have to endure in life if I couldn't. My god you are one clueless simpleton. Holy cow. Just run along little kid, you're obviously salty and having a bad day.
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*pulls out box of crayons* When you press TAB, it highlight items you can interact with. If you've already interacted with said item, the highlight color is amber... if you haven't interacted with that object yet, it is blue. If you try and loot an object containing cannonballs, for example, and your ship has max cannonballs, you can't loot them.. and the color of the highlight remains blue. So hours of gameplay later you waste time rechecking stuff you forgot you already tried to loot.
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No way I'll even still be here. Already reached my fill of the game. I wish I would have waited a year to buy this. That's how single player games go for me now days. Buy it at release, be disappointed, get bored after one month then come back 2 years later when all the DLC is out and play it for real.
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I just did a play-thru with 4 of my toons dual-classed and it was a cake walk. Chanter/Fighter - straight OP. A tank that provides constant buffs (which are hella OP) and even damage auras Priest/Monk - straight OP. A healer that can take down enemies or knock them away with ridiculous buffs too boot Druid/Ranger - ridunculously OP. Barbarian/Rogue - GOD MODE Then a vanilla wizard thrown in for giggles.
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Lion AI = dumb
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
In other news, they did seem to put a lot of work into the idle animations it does when you're just standing around doing nothing. /facepalm