Everything posted by rhugga
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When will the soundtrack be released?
rhugga replied to yoyolll's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You gonna cruise around town cranking it?
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New free DLC
rhugga replied to Whitewolfsp's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The game was free for you? Please share your secret.
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How to fix ciphers in 1.1 / 1.2
rhugga replied to Tomice's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I always multi cipher with my tank (fighter usually) Ditto for chanter, I always multi it with one of my ranged strikers Makes the game very easy though.
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New free DLC
rhugga replied to Whitewolfsp's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Umm it's appearances.... ones that should have been in at release given how few/limited selection there are. Still a cash grab.
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Combat flow is all screwed up, pause and auto-pause need to be fixed
rhugga replied to gkathellar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It needs to be action-point/turn-based, otherwise it's just an arcade style joke.
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Can't enchant Xoti's sickle
rhugga replied to Malorne's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Just roll a priest from scratch in in a tavern. Xoti is annoying and useless. That stupid lantern. lol.
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Sigh... can't loot ship stuff if your at max....
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)*pulls out box of crayons* When you press TAB, it highlight items you can interact with. If you've already interacted with said item, the highlight color is amber... if you haven't interacted with that object yet, it is blue. If you try and loot an object containing cannonballs, for example, and your ship has max cannonballs, you can't loot them.. and the color of the highlight remains blue. So hours of gameplay later you waste time rechecking stuff you forgot you already tried to loot. Lol, yea I know how that works. So you want the game to lie to you? What if you run out of, say, cannonballs and knew there was a place you didn't loot yet to pick them up and they are all marked as looted? Your suggestion goes against the entire system. I myself am completely fine with leaving things incomplete, unlooted, unmarked. God how much pain would I have to endure in life if I couldn't. My god you are one clueless simpleton. Holy cow. Just run along little kid, you're obviously salty and having a bad day. Lol, so much hate. I know right? millennials...
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Sigh... can't loot ship stuff if your at max....
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)*pulls out box of crayons* When you press TAB, it highlight items you can interact with. If you've already interacted with said item, the highlight color is amber... if you haven't interacted with that object yet, it is blue. If you try and loot an object containing cannonballs, for example, and your ship has max cannonballs, you can't loot them.. and the color of the highlight remains blue. So hours of gameplay later you waste time rechecking stuff you forgot you already tried to loot. Lol, yea I know how that works. So you want the game to lie to you? What if you run out of, say, cannonballs and knew there was a place you didn't loot yet to pick them up and they are all marked as looted? Your suggestion goes against the entire system. I myself am completely fine with leaving things incomplete, unlooted, unmarked. God how much pain would I have to endure in life if I couldn't. My god you are one clueless simpleton. Holy cow. Just run along little kid, you're obviously salty and having a bad day.
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Sigh... can't loot ship stuff if your at max....
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Actually just discovered you can loot them if you have it go directly to a player's personal inventory. Won't go to the stash though.
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Do bows qualify as a two-hand weapon for the passives?
ie: Increase damage with 2-handed weapons.
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Sigh... can't loot ship stuff if your at max....
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm playing the beta patch right now and just got to Nekataka and I can't loot several containers with cannonballs on the docks.
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Sigh... can't loot ship stuff if your at max....
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)*pulls out box of crayons* When you press TAB, it highlight items you can interact with. If you've already interacted with said item, the highlight color is amber... if you haven't interacted with that object yet, it is blue. If you try and loot an object containing cannonballs, for example, and your ship has max cannonballs, you can't loot them.. and the color of the highlight remains blue. So hours of gameplay later you waste time rechecking stuff you forgot you already tried to loot.
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Sigh... can't loot ship stuff if your at max....
Leaving a node you can't clear on the map...... do you have any idea what this is like for OCD completionists like me? At least have it toggle the node inspected. 1st world problems.
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They tried to nerf him....
but failed.
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Share pictures of your Watcher!
rhugga replied to algroth's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The man. The machine. The legend.
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How do you skip intro in beta patch?
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I have yet to make it thru an entire play thru that didn't erode into a mess of bugged quests requiring me to abandon and delete those game saves.
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How do you skip intro in beta patch?
I can't find where or how you skip the intro.
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When is patch 1.2 coming?
PSYCHE Bet you were about to rage post huh?
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Release Date For Patch 1.1 Beta?
rhugga replied to Gary1986's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well, you were wrong cause it came out before you posted that. Based on what other people are saying, I'm at work, don't hurt me if I'm wrong. And I'm already gone. DUUUURRRRRRR
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Release Date For Patch 1.1 Beta?
rhugga replied to Gary1986's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No way I'll even still be here. Already reached my fill of the game. I wish I would have waited a year to buy this. That's how single player games go for me now days. Buy it at release, be disappointed, get bored after one month then come back 2 years later when all the DLC is out and play it for real.
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Any way to not pause when alt-tabbed?
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Windowed mode is screwy for me.. It's offset from the monitor like 1/2-inch to the left and there is a window title bar.
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Any way to not pause when alt-tabbed?
Is there any way to tweak the game so it doesn't auto-pause when minimized?
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Save the crate or the NPC at the start?
Just curious if anyone got anything good for choosing to save the crate. Only time I saved the crate it was just a fine quality weapon, I think a wand IIRC.
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Dual-Class is Way OP
I just did a play-thru with 4 of my toons dual-classed and it was a cake walk. Chanter/Fighter - straight OP. A tank that provides constant buffs (which are hella OP) and even damage auras Priest/Monk - straight OP. A healer that can take down enemies or knock them away with ridiculous buffs too boot Druid/Ranger - ridunculously OP. Barbarian/Rogue - GOD MODE Then a vanilla wizard thrown in for giggles.
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Lion AI = dumb
rhugga replied to rhugga's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)In other news, they did seem to put a lot of work into the idle animations it does when you're just standing around doing nothing. /facepalm