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Everything posted by Serrano
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I thought most of the anger the author had was over selling the rights to the videogame for a small lump sum and then the games became this huge thing he didn't get royalties on?
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I thought most of the anger the author had was over selling the rights to the videogame for a small lump sum and then the games became this huge thing he didn't get royalties on?
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This fight is causing me immense psychologial harm. I could reload and go about doing this quest without having to fight these guys I think, at least not right here with no breathing room, but I don't want to do that. I am getting my ass handed to me however. Most of these guys are monks and are resistant to the usual forms of crowd control, most of my party are squishy and go down in nano-seconds if a monk gets within reach of them. They have a priest in the back who I can't really get to as I need the fighters to block the monks, but the cleric will keep healing their monks who will kill my monk and my barbarian and my squishy, squishy casters. I can use summons to barricade them sort of but they go down pretty quickly and at least one monk tends to just run around them. I can't even properly take potions or buff before the monks engage and use interrupts. Also they're monks so if they get hurt they get more dangerous but even focus firing on one at a time doesn't seem to going that well. I don't want to adjust my party for this fight but I think I'm sort of stuck for the moment.
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I accidentally dominated the Adra Dragon, this must be how Squirrel Girl felt when she befriended Galactus.
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Apparently only 10% of people got the steam achievement for reactivating the White Forge, which I guess means only around 10% of players completed The White March: Part 1. That's shocking if true and more than a little sad, Obsidian did a great job with the expansions and it's such a shame if most players never even got to see those areas. Josh Sawyer did an interview with a site called TheGamer just yesterday and was saying they found two thirds of people don't finish games they start. Considering a lot of the best content in games tends to be towards the end where you're encountering all the enemy types, have all the abilities and gear and are reaching the climaxes of all the story threads, I wonder what it must feel like to spend years working on these things and know most people aren't even getting to the best (and presumably the parts that took the most effort to make) parts of the game. https://www.thegamer.com/fallout-new-vegas-josh-sawyer-finishing-games-not-important-skyrim/
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The Blackwell series was really good, I think some of the studio's best games for plot. It's a series about this medium and her ghost companion who go around helping the recently deceased move on by talking them down or solving their unresolved issues. The series has so much going on for it, it has a lot of humour, tragedy, mystery and really top quality banter between the main characters Joey and Rosa. Gemini Rue is a great one-shot cyberpunk/detective noir story, you're a detective looking for his missing brother in this Bladerunner-like universe. And Resonance is probably the one the feels the most like Unavowed with multiple playable characters and intertwined stories. The game starts off with a lab accident that quickly spirals into a big mystery over this new scientific breakthrough that could change the world.
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Thanks for letting me know about the sequel/prequel, I've always had a special place in my heart for WadjetEye Games. Without spoiling anything I will say that I really liked the story in Unavowed and it had a very cool twist that I hadn't seen coming. As a successor to the Blackwell games I think it really hit the mark.
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Hey Malcador, I never got to try DoW3's multiplayer because the community completely bailed on the game by the time I got it. If you ever want a skirmish or anything I'd be happy to play you. I've been playing a lot of Pillars of Eternity this month. When it was first released I got as far as Twin Elms and then got interrupted because of work and everything, finally got around to giving the game another go. It's so good! I love Obsidian so much, they are my absolute favorite developers and this playthough has reminded me of everything I love about their games. So far I am basically finished with Definace Bay, have cleared everything but the dragon in the Endless Paths and I'm currently working my way through Durgan's Battery in the White March: Part 2. I think the thing I like the most about the game are the classes and experimenting with party composition. I know they're basically d&d classes but Obsidian really did a good job with their versions and optimising everything for a videogame. I like how they've assigned things like might to damage and healing output, intelligence to the area range of abilities ect. It makes the character builds a lot more diverse and I feel like it's harder to make a "wrong" choice in how to build your character as even if you go for an unorthadox build your character will still be good at something and can have a use.
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With the Omens of Destruction DLC just being released I'm playing Total War: Warhammer 3 again. Creative Assembley are doing a really good job at giving the campaigns for the new characters a lot of personality and unique gimmicks. I think one of the things I really like about what CA are doing are the developer blogs and video interviews about the new content, it's really interesting to see behind the scenes and get to hear developers talk about their games, I miss when Obsidian used to do that more often.
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I'm a lot more optimistic at the moment than I was a few months ago. CA seem to be putting in a lot of effort with their community update videos and obviously the quality in Thrones of Decay and the Empire rework has been really high. It seems unlikely that they'd bother to throw this much effort into the game if they were about to walk away from it. They've mentioned wanting to update Norsca previously and now they're saying they want to revisit Bretonia too so all the signs point to CA and Sega still being serious about supporting Warhammer 3. Maybe they're planning less DLCs in total now but I think by the time they're done the game is going to be in a better state than it is currently (But I do think the game is already brilliant as is). Legend of Total War's rumour video had me worried they were just going to abandon the game outright.