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Khagmas

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Everything posted by Khagmas

  1. Thanks. Do you remember where to find it? (without using the console) P.S: Una trading this. Information confirmed. The confusion arose from the subject of Pearlescent Helstone Helm from the version of the game 1.0
  2. About crew-members: in the game technically there are two unique characters could be hired to a ship. (Available only through the console) In fact, on this time (1.0 and 1.1) they can not be hired (need confirmation or refutation). Most likely for them a special event for recruiting or something else was meant. Iztala - (?) Unknown at the time of patch 1.1 P.S: Johnny (or Giani Canc Assi) available in Dunnage, many thanks for Gary1986 and Midnight Voyager for this Information.
  3. Who knows... I'm not asking for help. P.S: It's just only notified those who do not know about the existence of this content. And I do not see this as my own fault.
  4. Less positive emotions, please. 'Obsidian' still have to will do several DLCs in future and close the bugs-holes of the game with patches. Don't relax them.
  5. Recently, the quality of many games leaves much to be desired, they are released in a state of "as is", although developers get good money on sales - they have their hands untied and the only thing that explains the quality of the product is the conscience of each of those who made the game. Things like 'Kickstarter' and pre-orders for the sake of some nonsense in the bundle will earn them money in advance. But in fact - the quality of the product should deal with this (earn money). We pay for unrestrained promises deceived by the advertising company. And I'm not talking specifically about 'Obsidian' now, they are not so bad with this ... although not good enough. The Deadfire clearly does not reach the level of the first POE, although POE2 brought them more profit. Have you already paid attention to these weekly DLCs? I think this is part of the advertising company (Like in Witcher 3), but a normal player should negatively treat such content. In fact, he should immediately be in the game, but in fact he was cut out with the goal of adding it later with portions of news for the sake of 'HYPE'. Excellent Business. P.S: The truth is a bitter thing. People with great pleasure absorb the flattering information, But is it useful in the long run? There is something to think about. If you look at all my comments on this forum - you will have an opinion that I hate 'Obsidian'. It's not, I'm just used to paying attention to imperfection. As a rule, I'm not talking about good things, and why talk? They are good enough to enjoy them, and not talk about them.
  6. The only thing in I'm sure of now is that it is not possible to obtain these skills in a legal way. I'm glad that they have not been removed completely. But I'm not happy that they were not properly introduced into the game (rewards for quest or something) Yes, I think my feelings are really contradictory.
  7. If someone is upset by my words, I'll forgive forgiveness. But my opinion on this issue will not change. This topic has a different purpose, this is clearly not a discussion about my attitude to the issue of excluded content.
  8. I feel attacked by The Obsidian Order. Really no one wants to know why these skills were not included in the game? I believe that the developers decided to create a serious sequel (Deadfire) with some sweet awards (talents) in quests, as in PoE1, but eventually something went wrong and it was all simply deleted. That's why I'm indignant.
  9. Hey, dear Tigranes, The Obsidian VIP. I'm just a player who is indignant at the cut-out content. And I do not see in the absence some of these skills some special meaning for balance or something another. I like the first game (POE1+WM), but the second game seems unfinished, unbalanced. And I'm very curious how it happened? All this talents have in game. Only with console you can add this. Maybe it's bad logic, but it's logic nevertheless. And so sorry for grammar - it's not necessarily good to know wonderful English, if in everyday life you need other languages.
  10. I think that since these little things are already in the game - developers simply forgot to add this where this should be (otherwise this talents would not have been created) I hope that in the future all this will be in the game. Well, if Obsidian will not be lazy. The company received a lot of money on Kickstarter to create the game, and it continues to make a profit from every sale. And this attitude with 'cutting content' to the fans be is bad. P.S: AndreaColombo, only developers know how everything was conceived.
  11. Xzfghwt Urghrm Tchshgshwsh Armando This all have in the game on the crew, ship-members.
  12. Unknown Talents: I guess that "Slave's Silence" and "Savage Cunning" were involved in the quest with the Kua Master from Crookspur, according to the idea, the player could get one of the skills by the side of the Master Kua or Ruāsare - Leader of Wahaki on Ori o Koīki. Maybe and "Oppressor's Rage" was intended for some other way of this plot branch. UPD: "Savage Cunning" available in quest Overgrowth. Another 3 talents ("Compassion", "Social Order" and "Inner Glow") could be mutually exclusive reward (1 of 3) in The Gullet, quest (Food for Thought) from Roparu Enoi. And Last: I think that companions talents; 1. Unknown talents (?), it remains only to guess. 2. This is Pallegina's ability had in the first game, but now it is not available. 3. This unique Eder talent. Available as reward on "The Lighted Path"; (Confirmed: posts #70 and #71, many thanks Camonge and monoiris); (Image) P.S: Hey, Watchers. What you think about this? Developers?
  13. This is cutting skill (?) from Engoliero do Espirs (Enchant: Summons the shade of Lucia Rivan), dont have icon. Most likely the quest was redone. Gift of Hope (for this talent now we have answer - Post#79) and Soul-Power (?) talents: Most likely Gift of Hope (talent from Eothas) was intended for good players who, in the first game, abandoned the skills of Gift from the Machine on Undying Heritage and dont use Blood Pool in Dyrford Ruins. And Soul-Power (talent from Woedica) - it was intended for those players who in the first game chose the appropriate ending.
  14. Unavailable Content (Cutting Content): If you have evidence that anything of this can be obtained in the game by reward from quests - please immediately correct me. (This content need confirmation or refutation; See more) For another content see this topic. (Author ivenend) The Red Hand - Arquebus: can only be obtained through the console. [bug?] Captain's Favor Diplomacy Skill - Enchant in patch 1.1 from Shining Bulwark unique shield: Available - Post#54
  15. Maybe can solve the problem by adding new skills to the last 2 columns ( tier 8-9 ) inaccessible to multiclasses: These skills can increase its maximum resource on 2-4 scores for solo classes of Paladins, Fighters, Barbarians, Monks, Rangers and Rogues. And for Priests, Wizards and Druids instead, this skill will increase the maximum possible use of spells per battle by 1-2 for each level of spells. For Chanters and Ciphers this skill will increase the character's power by 1-2, which will make their abilities stronger for a solo class.
  16. You think submarine needed some buff for travel and combat speed? Or what do you think? I think submarine guns is not bad. Rathun ship and gun only for NPC. And yes, 'Fonferrus' (Ghost Ship) now is rotten galeon, all another ships with upgrades be better.
  17. Hey, Watchers! Can you make some good watercolor portraits of these pictures? The Pallegina and Aloth on these images are slightly modified, these are not original portraits. P.S: attached portraits of Eder from this topic is awesome
  18. Its 100% bug, but dualwelding Feather Light enchant from Duskfall or Kahua Hozi with Flurry enchant from Rännig's Wrath rapier is work. Only enchants with the same names do not add up, in all other cases everything works. I think the case is in the same ID, which is applied to the effects of the character and can only work in a single instance.
  19. Now all achivements for blessings is 80 scores. (Patch 1.1), not 79. And cost for all Berath blessings is 82.
  20. Need make magic ship 'Fonferrus' is unique. This ship unupgradable now, worst Galleon in game. Submarine is unique and have unique guns - 'Submarine Cannon', why 'Fonferrus' so ugly? Why 'Ragged Sails' and 'Infested Hull' dont have unique effects and 'Resting Crew' are closed? Make Something please. Unlock all 5 'Resting Crew', make some stats fore 'Ragged Sails' and 'Infested Hull' How do I see it? Infested Hull: +15m combat speed -30 hull health +15% travel speed Ragged Sails: +15m combat speed -15 sail health +15% travel speed Maybe there are other ideas, how to make this ship memorable? Unique Guns, Helm, Lanterns and Anchor? In addition to the magnificent appearance, he has nothing.
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