I don't think CO-OP is suitable for the game like this. You must understand that Divinity: Original Sin is not the game about quests and stories, which game tells, not about strong storyline or interesting characters, not about themes for reflection. It's about Non-standard and some crazy cool ideas which nobody done before(or done but not well). Very good turn-based combat system which uses their own unique rules, some strange but unusual solutions for quests, etc. I'm not fan of D: OS, i didn't finish it, but i undestand that Larian's cool ideas created for CO-OP and Obsidian didn't create t