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Astatine

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Posts posted by Astatine

  1. I read in an interview that they said they were expecting approx. 40 hours worth of gameplay. The original had an expected 60 hours of gameplay. I do hope it's longer than that.

     

    Of course, since in reality KOTOR1 only took about 30 hours (or less if you're being extra-speedy; takes me about 30 hours), maybe they took that difference into account and the 40 hours figure will be more accurate :)

  2. Presumably gaining the three implant feats involves surgery (to have the first port fitted and then the two improvements), then switching implants just involves unplugging the little device from behind your ear (or something) and then plugging in the new one?

     

    Bit like that chip attached to the Headmaster in Remembrance of the Daleks. Well, maybe. OK, that reference was rather obscure and irrelevant but I thought the thread had a silliness level to be maintained :)

  3. The Star Wars setting is such that you'd always be in the shadow of Force users (unless the devs did something really creative), and the PC being in the shadow of companions is never a good idea.

     

    TBH, the whole concept makes me shudder, but that's due to a failing of mine that makes me incapable of playing an RPG unless I get some sort of magical abilities. When one of my friends organised a d20 modern PnP game I managed to complain loudly enough to force him to set it in an alternate reality with rare mind powers just so I could play a psion :D

     

    I suppose it could work, but it would be really difficult to make me enjoy it and not have me thinking "Wish I had Force powers" at every turn...

  4. Porting the KOTOR series to Linux would be a lot of effort for, I suspect, not very much gain. Hopefully in a few years' time, if .NET takes off and proves a viable platform for writing games for (and I don't see why it shouldn't) and the Mono project (whose philosophy still makes me a bit uneasy) keeps up, it will be much easier to make Windows games run under Linux.

     

    There's always Cedega but last time I tried it (ages and several versions ago when it was called WineX) the games that did run ran much much slower than on Windows. And it seems a bit silly to pay for something that runs things less well than WIndows does when I already paid for Windows...

     

    For the moment I'll be keeping that Windows install sitting around to reboot to when playing a game :o

  5. The Star Forge Robes were too obviously Darth Revan's Robes (which looked really cool) recoloured. I think the new style robes Obsidian are doing for KOTOR2 will look much better.

     

    Revan's going to appear hooded and masked in any case I suspect, unless we get some sort of way of telling the game what he/she looked like (hard to not make clunky) or they simply declare "Revan looked like this" (aaaarrrgghh! no! but I don't think they will).

     

    And as for the others... I could start enumerating how many of them are dead again :o :ph34r:

     

    Actually, if Revan was light side, it would be quite cool if instead of appearing masked he appeared within a nimbus of light bright enough to conceal his features. :) (Wouldn't work for anything longer than a brief appearance of course, but I doubt his appearance will be more than brief anyway).

  6. LOL :D

     

    Anyhow, since Ajunta Pall used a sword, we can conjecture that lightsabers were invented some time between 4000 and 5000 years before the movies...?

     

    In Exar Kun's time they must have been a relatively knew thing, which makes sense since he was the first to try a double-ended lightsaber.

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