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Johnny Chronicle

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About Johnny Chronicle

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  1. Please help! The update has been pretty disastrous for me. I can't put a finger on exactly what's triggering crashes, because it seems I can't do ANYTHING without crashing. It got so bad that I tried a delete and reinstall. After that, four parties of characters I had completed the entire AP with were gone. And it's now showing my more recently created parties as having completed scenarios I know they have not. On the plus side, I do appear to have received the correct Quest Mode bonuses, and all my Collection stuff appears to be intact. However, it seems like there's barely a blue arrow I can click without the game crashing. I'd like to try out some of these new features, but it's unplayable in its current state. Any assistance would be appreciated. mayswitner #1738 pfid F618D68727B90C2E
  2. Yesterday/today's Daily Challenge was to play 15 Blessings on other characters' checks. I played Rimeskull with Kyra and Merisiel on Legendary. I figured it was the perfect setup: with a forced Constitution check at the start of every turn, Kyra could play one of the Blessings/Favours of Sarenrae her deck is packed with on each of Meri's start-of-turn checks, and they would go back on top of her deck, rinse and repeat. But the game didn't register the Blessings played! It didn't ignore every Blessing; the ones Meri played on Kyra's checks seemed to register fine. Perhaps Kyra's recharge/on top ability somehow caused them to not count? I tried quitting and restarting the game, even restarting the iPad; no effect. By the end of the game, 28 turns, I had registered only 3 of the 15 Blessings. But Kyra played a Blessing at the start of EACH of Meri's 14 turns. I would like my 150 gold, please. (Also, is there just no Weekly Challenge this week?) iPad Air, iOS 10.0.2, Permadeath off.
  3. I agree with Celedhring -- unique, cool content is what compels me to spend real money. I do have a complaint, though (don't we always?), as a Canadian customer. The bundles are listed here as $4.99 and $9.99 USD. Reasonable enough. However, the app wants to charge me $6.99 and $13.99 -- still USD. When my credit card bill arrives, those higher USD amounts will THEN be converted to CAD at whatever whackadoo exchange rate we're subject to that day. So I'm paying a premium ON TOP of the conversion rate. That doesn't seem fair. So before I plunk down the digits, is there anything to be done to rectify this disparity? Thanks for listening.
  4. ...or, "How Amiri Exploited a Bug FTW" [Possible spoiler warning for Adv. 5.1, "Under Sandpoint"] Yesterday's Daily Challenge was to defeat 25 banes. Party of Amiri, Lini, and Seoni ("The Wild Bunch") tackles Adv 5.1, "Under Sandpoint," at Heroic. After you encounter a monster, you have to succeed at a Stealth or Perception 8 check or summon and encounter a Hound of Lamashtu henchman. I'm pretty sure the idea is to do that only once per monster, but the app seems to feel differently. You beat one Hound, and a fresh one pops up. Beat that one? Have another! Done with that? We've got more! And so on... So, Amiri faces her first bane and soundly thrashes it with a Greatclub +3 and some Evangelical encouragement. Fails the Stealth check (duh), and it's Hound time. The Hound makes you do a Wisdom 10 check or have the difficulty of all subsequent checks increased by 2. Amiri rolls and fails (double duh), but then a bug kicks in that blanks out the results of that roll and just leaves you sitting there, unable to progress... Unless you can add a modifier to the die -- like, say, an Evangelist (or a blessing). Then it lets you roll again, accepts the result, and proceeds with the combat. Amiri pounds the Hound (heh), then up pops another Stealth check. She fails, and the cycle repeats. The kicker, though, is that despite failing the Hound's Wisdom check, the difficulty of subsequent checks never increased. It was the same difficulty (20, due to the scenario's +4 to banes power) every time. Amiri worked over 5 perditious pooches in a row before the dice crapped out and the cycle was broken. On Amiri's next turn, the cycle began anew. Only this time she was armed with Mokmurian's Club and strapped with a Belt of Giant Strength with a lovely decorative Scarlet and Green Cabochon. She would have been caught in the Hound's Wisdom check trap were it not for a blessing in Lini's hand (discard it to add a die, then immediately cancel; you can reroll and proceed, and the blessing will still be around for next time). It was like a canine abattoir up in here, Amiri glorying in the slaughter, healing with every successful fight. Completed the 25-bane challenge that turn, then used Lini's blessing and an Aid spell to pass the Stealth check and break the cycle. Unfortunately, had to forfeit the game when Lini got caught in the Hound's Wisdom check trap; she passed the check handily with the help of an animal buddy, but the game rejected that roll, wouldn't let her use the Animal Trick power to generate a second roll, and nobody else had any blessings. Just wanted to share this story of bugsploitation, which I found wildly amusing. Could totally picture Amiri going full beastmode on an endless pack of Hounds... [CRUNCH!] "NEXT!" [CRUNCH!] "NEXT!" [CRUNCH!] "WHO ELSE WANTS SOME?!" [CRUNCH!] "BRING IT!!" [CRUNCH!] "I COULD DO THIS ALL DAY!!" [CRUNCH!]
  5. Not a typo. It's an intentional reversal of the typical proficiency bonus, strictly for flavour. The Horsechopper does not behave as someone who knows what they're doing with weapons would expect it to, making it harder for them to use. That's goblin craftsmanship for ya.
  6. Play the Adventure 4 scenario The Black Tower. It includes the Mountain Peak, and at Legendary difficulty, you bury a card every time you acquire a boon. Especially if you have a few of those bury-for-effect cards (like Father Zantus, Emerald Codex, Revalation Quill) to play, you'll probably complete the challenge in one playthrough.
  7. Same as OP here. Game didn't track them while playing, Challenges screen shows 0/5 (Daily and Weekly), no gold awarded. IPad Air, iOS 10.2
  8. Same here. Also noticed Kyra's "Dawnflower's..." powers aren't working. iPad Air, iOS 10.0.2
  9. Two-character game, Merisiel and Kyra, Story mode on Legendary, Black Tower (4-3). Neither Pass and Play or Permadeath are on. For the purposes of adjacent movement, the location Mountain Peak isn't "connected" to any of the other three locations; there's no line going to it from anywhere. Neither character can move to it from any other location. This bug renders the scenario unplayable. iPad Air, iOS 10.0.2 Thanks!
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