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Llyranor

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Everything posted by Llyranor

  1. That's it, you're underligned.
  2. Actually, screw the article I mentioned and just use the official source http://www.ojp.usdoj.gov/bjs/glance.htm You could also point out all kinds of studies how video games are beneficial. Such as, for example, the one where it shows surgeons tend to perform better and faster if they play videogames, and that most surgeons aren't cold-blooded murderers.
  3. Actually, I am.
  4. 1995, not 1996. Er..... both games!
  5. There was an article that showed that teenagers and young adults have been killing less people in this decade than in previous ones, but I forgot the source.
  6. I hope it's on PC too. PC ftw!!! AM I CORRECT, FELLAS?
  7. Exactly! POTCMMORPG is gonna rock, dawgs!
  8. I have Avril Lavigne songs.
  9. look me up, my name is gjk_1995, see you on rokor's server! :">
  10. Now it'll be cooler since you're financing his cause. Losers.
  11. Yes, I play Battlefront 2 and COD2. Not with you, though. Ever.
  12. You're welcome, my Jedi friend. I love your avatar. It reminds me of GJK.
  13. Okay, instead of just letting things go wishy-washy, let's get this done. All interested parties voice their scheduling preference. There are twelve of us in total so far. Substracting the two DMs, that leaves 5 players per day (so, potentially room for 1-2 more people per party, perhaps). Eldar will be the DM for Friday, while Saturday's is unconfirmed (could be DN or meta, for example). Let's not keep this an old boys' club. Diversity is the key to an enjoyable party, so try to spread out properly. Here's a temporary setup. Names will switch around depending on convenience issues. Friday: Eldar Llyranor Nick Role-Player Deadly Nightshade Blank Saturday: metadigital Musopticon? Baley Fenghuang Archmonarch LoneWolf16 Bolded names are DMs or potential DMs. Underligned names are not allowed to DM.
  14. http://rokor.youaremyfriend.com/
  15. Wusses. You should have fought back!
  16. Grognard mode on!
  17. There are no stupid questions/statements, only stupid people EDIT: Teehee!
  18. The devs speak up: proudest accomplishments in Oblivion! The quotes speak for themselves. http://rpgvault.ign.com/articles/701/701931p1.html "I am most proud of the Havok physics." "I worked on all non-combat and non-pathfinding AI plus gameplay. I am most proud of when an NPC does something the designers do not expect because they decide to "think" for themselves. Drives designers crazy. " "I think my greatest source of pride, in terms of my contribution to this game, were the times during the play-testing phase when I was able to find a really egregious bug that no one else had discovered yet." "I'm very happy with how the lock picking turned out" "I did odd jobs at first, and soon ended up taking over the distant level of detail system - that's the system that allows us to store and render a simplified version of the world out to incredible distances. So that's definitely what I'm most proud of" "game balance is considered to be one of the trickiest things to do well. I succeeded beyond my hopes and expectations" "I guess for me, my greatest personal achievement has to be the Dark Brotherhood quest line." "The fact that we could actually pull off the Battle of Bruma, with close to 30 NPCs and creatures slugging it out in a completely unscripted real-time battle... I'm still amazed at that." "Personally, I'm most proud of the conversation system in Oblivion. I really wanted the world to seem like it is populated by living, breathing people - like an MMO without the annoying people. Any time I hear a good conversation in the streets or in a tavern, I feel like we've gotten a little closer to that vision." "I'd have to say that the thing that I'm the most proud of was actually one of my first assignments upon joining the team - refining the Radiant AI schedules for all of the NPCs in the world." "My title means that I had a hand in many of the 200-plus dungeons scattered across Cyrodiil. Most of the ones I worked on are random romps without quests attached. This gave me a lot of freedom to create interest through atmosphere and gameplay. I'm proud of several of these" "As proud as I am of my dungeon work, however, I think I'm most proud of the collaborative work I did with some of the designers to get the Highwaymen and especially the Orc Adventurers into the game. The ghost pirate cave also. I'm definitely pleased with my ghost pirate cave." "I would have to say that the thing I am most proud of, while working on Oblivion, would be working together with Brendan Anthony to track down and solve a notorious scaling issue. Essentially, characters, both NPC and PC alike, would suddenly expand or grow to immense proportions."
  19. MOO is dead. Long live GalCiv!
  20. We should definitely form 2 groups. Too many of us would make it cumbersome.
  21. Stop using my lines, jerk!
  22. Go here, Mus? http://www.dmreference.com/SRD/ If you've ever played a DnD CRPG, it's pretty self-explanatory.
  23. I now, er... have the required 3.5e PHB/DMG/MM.

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