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DreamWayfarer

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Posts posted by DreamWayfarer

  1. I always value lore and aesthetics more than sheer numbers. 2 or 3 more damage won't make me choose a cat over a wolf or vice-versa...

    I like boar and cat, and I liked orlans. Orlans and boars, for me, don't match. I'd play cat but this kind of character is far from the "unique" concept that I stated about a hundred posts ago... So I'm still evaluating.. Another thing I regret is that a BG with mech AND survival does not exist..

    Another viable possibility for me would be dwarf with boar. The boreal gains even higher ACC vs two of the most annoying critter type... Thinking about it...

    If it helps, orlans have a reputation (which my come prtially from racism, but...) of being naturally sttubborn, something that can be associated with boars.

     

    And Boreal dwarves are very powerful, so go either way.

  2. So nothing will work on a wizard except implements? I realize that the proper wizard has to have a certain -how can I say..- attire, but isn't there a way to build let's say an archer with magic?

    Hey, don't let the post above dissuade you from making your bow-mage. Although Ciphers with warbows/guns make much better supernatural marksmen.

    • Like 1
  3. I also think the same applies for chanters... Somebody said on a thread before that chanters use Acient sole magic in their chants and invocations (according to the description), and thus make just as much sense to use as a main as ciphers. I do agree with that user. And to be honest, I prefer chanter over cipher... I feel like ciphers lack a certain touch of elegance ;)

    I think you may be talking about me ;). And I agree that Chanters fit a Watcher as much as ciphers, because their unique type of necromancy and tradition of remembering the past mean that a chanter would be the first to embrace the gift of being a Watcher.

     

    Not only that, but both Watchers and Chanters are much closer to the original meaning of the term "Necromancer" than what you usually see on fantasy, being bridges between the living and the dead, the present and the past. It is only natural to have both in one character.

     

    EDIT: not really my favorite class however. I don't love extreme micromanagement, but chanters take it too far in the other direction before late-game.

    • Like 1
  4. I would say that for a melee wizard who focuses on damage with conjured weapons DEX is slightly more important, even if so little it is more of a matter of tastes, as weapon accuracy is straighforward enough to buff to the point of few misses and critting is not a Wizard's main strenght, while attacking, casting and chaining buffs faster can be helpful (and even if buffs are all fast, sometimes you just need to empty your grimmorie at once to survive.

     

    For a tank Wizard however, PER is the only way.

  5. Druids can be great protectors. They are not great buffers, but when they have healing on par with priests and CC on par with Wizards that doesn't matter that much: weakening a foe is not so different from strenghtening an ally.

     

    And your build will work best with hide armor anyway, since you only need to tank as long as your spells are charging, so you will still look like a druid. Spears are nice weapons too, even tough hatchets nay be better. BTW, have you considered swords? There is an early nice looking black sword that makes you sturdier, and if you choose the Knights of The Crucible faction at Act 2 one of your rewards is a shining sword that buffs the accuracy of allies targeting the same foe, fitting the idea of a leader, guardian and blesser.

  6. Where it comes from is of little relevance Boer... The Idea I have in mind, is a fanatic "almost possessed" bard/barbarian who exalts his comrades with war chants and cries. I don't exactly know if this translates better into a chanter or into a barbarian, in the world of PoE... I vote for a chanter.

    As for the race, I could pick human, sure it fits better than elf, but game-wise, he's noticeably weaker in special abilities... humans are so...meh...

    I say you should pick a Pale Elf. After all elves come from escandinavian and germanic folklore.

     

    Better yet, if you take the Seven Nights invocation and wield either the Rimecutter axe (very hard to get, depends ob RNG) or the White Spire estoc you can have an ice theme as well. The second weapon also increases the accuracy of allies targeting the same foe, which fits the rallying part.

     

    To go with the theme, use the low level chants most of the time (the defense buffs and fear aura fit well your concept), and have fun with your invocations (calling vengefull spirits, paralysing people with a terrifying scream, summoning blades of glacial ice, ressurecting your allies or empowering yourself with an warcry).

     

    For stats, I'd suggest average physical attributes and high mental ones if the chanter is supposed to be your main character, with an emphasis on INT. If not, increase CON and MIG instead of RES and PER, but don't dump anything either way. Skills should be lore first and survival second. Which also heppen to be the skills that give the most dialogue options.

  7. l

    The problem the Codex (or a certain subset of it) had with PoE was more that the attempts to balance everything and have anything be a viable build left the classes/ characters feeling too generic and cookie cutter. Which I have a fair bit of sympathy with, without agreeing completely.

    Well, to be fair with PoE I believe the search for balance didn't make the classes less unique at all, even if some nerfs were undeserved.

     

    The problem was mostly that the game mechanics are too byzanthine, so it takes a lot of trial and error to discover the great potential for originality, something people who attach themselves too much to OP builds don't really like to do again after having found and lost their "holy grail".

     

    And the initial lack of respecing didn't help.

  8. Here's a build that I've come out with:

    A pale Elf, from the White t.w. armed with hatchet and board. Background: mystic (or scientist...maybe he takes alchemical drugs to go in trance during battle cries?)

     

    Someone can maybe tell me if, once in the expansions the cold resistance will prove useful?

    Anyway.. just comment ;)

    Pale Elf is my favorite race :). And yes, its passive will prove useful. BTW, the scientist background is not available for those from The White That Wends, but on the other hand mystic is unique to the location.

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