haveahappy
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Capes, cloaks, pets
haveahappy posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Maybe a weird question, but are cloaks and capes equipped to characters meant to be graphically represented? When I equip these items they do not appear on the character models at all. Same question for pets, I got the dog from the inn at the first town in my inventory, and I read somewhere that pets follow you around but I see nothing. I'm on Linux (*buntu 14.04), through steam. -
Any idea if there are any more expansions planned? I know WM2 isn't here yet, and there's already talk about PoE2, so I'm concerned that the PoE1 content will dry up Is there anything else planned after the White March is done? Or will be see a campaign editor released where players can create their own campaign content?
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Recommended PC set up
haveahappy replied to Kwafo Acquaah Arhin's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Most likely the hard drive is the bottleneck. Are you sure your motherboard can't use SSD? The connector is the same isn't it? I thought the OS and SSD's own firmware handled all the SSD specific stuff. -
Disappearing Corpses
haveahappy replied to VladWorks's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Xaurips ate them. -
It seems like a graphical/rendering issue to me. I have had a similar issue in a different game where it always thought the pointer was down and to the left of where it actually rendered on screen. No idea how to fix it, but maybe this will help point in the right direction. (I had to wait several patches and a major driver update in my case - this was Planetary Annihilation btw, which now works fine - but I can't say for sure whether it was a bug in the game or a driver issue). Edit - question for the OP: are you using a "gaming mouse" that has you install software? If so, is this also up to date/win10 version? If your mouse has some associated bloatware running you could try plugin in a "dumb" usb mouse and see if that works.
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PoE 2.
haveahappy replied to tedmann12's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'd like a sort of hybrid, where you can import your save into the sequel and it has some effect. Maybe only in small ways. Would be cool if you could encounter your old character in some way. Maybe it's set decades later and your old character has succumbed to madness. -
Multiplayer
haveahappy replied to harels84's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I would't mind multiplayer where one player hosts. That would be nice. Same as how Icewind Dale MP worked (direct connection). With that said, I wouldn't play it enough to be too concerned about it. -
Icon Portraits
haveahappy replied to Serrano's topic in Pillars of Eternity: Modding (Spoiler Warning!)
Well if you're aumaua you can just use some pics from Avatar -
Hard or PoTD now?
haveahappy replied to bleakcabaler's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
PotD trial of iron. Come back and share your salty tears of defeat. They sustain us. -
I'd want more con if you're gonna be 2H. I'm not particularly deep in the numbers yet though so my assumptions might be off.
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A couple of screen related quirks in Linux
haveahappy replied to exo's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I guess the only real way to dig any deeper here is to analyse that core dump - and that's starting to get outside of my sphere of competence Apparently, the core dump will mean there is now a core file sitting in your pillars directory, and you can use gdb to debug it. The first answer here looks like a pretty good outline of how to run it, do a stack trace, and then review individual tasks in the output. http://stackoverflow.com/questions/5115613/core-dump-file-analysis I have no idea what the output will look like or if it will be intelligible at all. I'll also point out that this is way beyond what a Windows user would be expected to do to troubleshoot this. Debugging is for the devs. Maybe they could fire up *buntu on a test machine with an nvidia card and see if it's a bug or not. If it was me, I would take this to the *buntu forums.