
junki
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I'm on a playthrough of the game on PotD. I am at the point of no return on Act 2 (pending animancy hearing) and finished WM1 and all sidequests available to me (including all of Endless Paths, Adra Dragon, a handful of bounties, etc.) at this point in the game. Per the recommended play sequence from the Devs, I'm about to play Cragholdt and then WM2 before continuing on to Act 3. However, I feel like any items that I will be able to find or buy in Act 3 will be largely moot because the game will almost be over...
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I've read so many threads since you replied to me. Anyway, I started a monk on POTD playing with story companions only and was having fun (I'm at level 8 now in Defiance Bay). The difficulty wasn't too bad, but now I am thinking about all the other characters and classes I'm missing out on. I am wondering, in 2021, what are you favorite class/builds for the MC in POE?
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Critical Focus UP.
junki replied to hilfazer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Now now boys, even though that particular talent may be poorly designed, Paladins don't need anymore buffs lol.- 5 replies
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Caster classes in this game are mostly auto-attacking wastes of space until level 9, when they begin to matter due to spells becoming per encounter. The per rest mechanic is an anachronistic artifact from yesteryear's (lack of) game design that raises the burden of and obfuscates optimal play (much like scrolls and potions). Make all spells per encounter, give me a spell book that says I can choose 1 spell from all my known spells to actually cast in battle. Increase the slots by 1 every 2-5 levels.
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Our 'Part 2' coming up.....
junki replied to Cacophonix's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You'll probably want to wait a couple of patches after part 2 is released before playing anyway, since the initial release will likely be riddled with bugs (such as missing 90% of new spells, etc.) that won't be retroactively fixed. -
Thanks for the response. I'm not saying you're wrong, but on my previous playthrough, my main character was a Monk, and he successfully saved the wolf by using Resolve to calm it first. Having Kana (Chanter) or Eder in the party has no effect on the outcome of pulling the arrow out (just tried with the linked save).