-
Posts
22 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by bartlebooth
-
That makes the choice really easy then Ranger it is! I was tossing up between having Grieving Mother or Sagani use the bow (which would also determine who would stay in my party). Returning storm centered on target combined with twinned arrows and driving flight to increase proc chance just seems way too powerful to pass up though. It is very powerful and a lot of fun. That said, I've got both of them in my party, GM equipped with Borresaine.
-
I remember something in the lead up to WM that soulbound weapons would use the bonus of whatever weapon focus you had already picked, so you could have used war bows initially and chosen adventurer weapon focus and you'd still get an accuracy bonus for Stormcaller. Has anyone tested if this is still the case?
-
Hi all, Does anyone have any experience running the game on both platforms and whether performance is significantly better on either? I'm playing on a retina macbook pro with integrated graphics only, which runs pretty well (though not as pretty as it could be of course), however I also have a Windows 7 partition I could potentially play it on. I don't really care too much about the lack of cloaks on mac, it's only if I'll get better frame rates/resolution. HD space is very limited, so thought I'd ask first before deleting some stuff.
-
Wonderful! Does this patch fix the disappearing weapons bug? I can't see it in the notes, but this thread said it would be fixed in an upcoming patch. http://forums.obsidian.net/topic/81367-weapons-disappearing-in-stash/page-
-
2.0 Bug? Draining weapons no longer drain
bartlebooth replied to viledruid's question in Patch Beta Bugs and Support
Huh, I had the same issue with Tidefall, I just assumed it was nerfed. -
T To be clear on this, respect does not allow you to change your starting stats, it only allows you to go back and re-chose spells/talents/etc. If you will want to change your starting stats after 2.0 goes live, you will have to wait for IEmod or Keeper to get updated if you do not wish to use the console. TBH, the respec is seriously badly done. I was really hoping to respec the companions (Sagani is especially badly done), but all you can do is change the talents and junk. The Keeper will let you easily change your stats with out modding the game, IEmod will let you go back to lvl0 and even change your race. This is incorrect, you can redistribute attributes for player characters and adventurers, just not companions.
-
Thanks guys, will give it a go, maybe with mig 16, con 7, dex 14, per 18, int 16, res 7. Have Pallegina specced for crits, so should help. Interesting point on Brute Force + Threatening Presence. I had kind of thought (mainly from bestiary entries in game) that mobs with high Fortitude tended to be meatshields while those with higher Deflection were the ones capable of doing serious damage if not put down quickly (looking at you, Shades). Am I totally off base with this? I haven't been stacking weakened + sickened since I'm not using a party member that can apply it, though Aloth will be able to next level I think.
-
Has anyone tried a barbarian 2h crit/control build in 2.0? I'm thinking using The Hours of St. Rumbalt / Tall Grass, maxing Perception and Dex, maybe 15 INT and the rest split. Main abilities being Brute Force and Threatening Presence. You'd ideally use hearth orlan, but my character is fire godlike so ¯\_(ツ)_/¯
-
Is Character Retraining limited to the player character, or is it available for companions?
-
Thanks very much for the responses, really helpful. I'm still fairly early game (level 5) and not having too much trouble now I'm getting the hang of the mechanics, it's more just wanting my cake (companions who contribute to the narrative) and eating it too (wishing GM had more Might and Pallegina was a bit more focused). I'm just being a control freak. I know respec wasn't officially promised by devs in 2.0, but did see something that hinted it was coming. Probably what NoBear is talking about, so sounds like if we do get anything like that it's a one off for the player character. We'll just have to wait and see. I definitely won't be mucking around in the console now.
-
So I can see that you can use IEMOD to respec your companions (including stats). http://rien-ici.com/iemod/console Has anyone encountered problems later in the game due to doing this? Given that it looks likely this will be introduced in 2.0 anyway, is it worth the risk? I'd love for Pallegina to be a competent tank, but would rather not gimp my save.