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Gary1986

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Everything posted by Gary1986

  1. They should at least offer the option to overwrite enchantments in away that you can tick a box at the start of a new game to enable or disable it. That way everybody is happy.
  2. So basically you are bottle necked when it comes to choosing weapons. Cause say there is a soulbound rapier yet it doesnt soulbind to fighters, no fighter will ever use a rapier, cause you will be limiting yourself if you do.
  3. . But up above somebody said each soulbound weapon will have a choice of 3 classes. Is that person wrong? Will soulbound weapons have the ability to be soulbound to any class?
  4. Will unique weapons still be viable when soulbound weapons come out? Like I enjoy my main char using a dagger and rapier. But if there is no soulbound dagger and/or rapier for fighters I don't want to feel I need to change my weapon mastery or I'm missing out.
  5. Can we get an update on the expansion? Even if the update is an estimate, like the expansion will be out in the next month-ish?
  6. I have Defender and Vigorous Defence. I feel confident in my tanks ability to tank. I'm still unsure on if i really need unbending. I can see how it would be useful, but Ive not noticed any battle where ive thought '' damn, i wish i had unbending right now''
  7. If i went for a build like this Vulnerable Attack + Savage attack Sword and Shield (Used a small shield) And for main weapon i used a rapier or dagger. Would that give me the best of both worlds?
  8. When the new expansion comes out, it will be my first time i get to use a rogue (I only use in game characters) I have two questions. Savage Attack or Reckless Assault? Is the decrease in accuracy from savage attack more noticeable than the decrease in deflection from reckless assault? Whats the best way to bump up deflection other than a ring of deflection?
  9. First question. Is it worth it? Second question. How many hits does it last for? Last Question. Is it basically an ability that halves damage taken? ( considering you regain 50% of the damage as endurance)
  10. They should make it so at the start of a new game you can click ''Enable Respec''. If you click to disable it, then you cant use the respec button for that playthrough. This would give everybody the best of both worlds.
  11. Dont mean to bump up an old thread but i have a question. Does the +1 Endurance Regeneration on the lost meadow mail armor give 1 point to endurance every few seconds? If so, is it even noticeable? Is it worth it?
  12. Will the reset be for all characters? Or just the main?
  13. When 2.0 comes out will I be given the option of resetting my abilities and talents on my pre-2.0 save?
  14. Why didn't they just make it so you can choose any class to soulbind it to? Sounds very limiting.
  15. Isn't that diamond you steal for the faction in defiance bay called "the heart of the white marsh"?
  16. How will multiclass abilities work for classes like Chanter/Cipher etc who don't have ability points to spend every second level?
  17. You guys think they will announce the release date for part 1 at this convention?
  18. Cheers. I might just take Zealous Endurance, as the extra survivability is always helpful i guess.
  19. My party consists of the in game characters. I dont create NPCs. What is more useful overall out of these two auras?
  20. Edit- I went with vicious aim and penetrating shot in the end. Figured quality over quantity.
  21. Whats the difference between a normal hit and crit hit damage wise? Like say a normal hit does 10 damage, what damage would a crit hit do (roughly)?
  22. I was thinking tho with swift aim there wont be the 20% decrease in attack speed, plus it offsets the 20% decrease in attack speed from penetrating shot. So basically its 10 shots out of 10 with 5 DR bypass vs 6 shots out of 10 (40% decrease in attack speed) with 5 DR bypass and 20% dmg increase. What's better?
  23. Is the -40% attack speed with both modals combined worth the 10+ accuracy, 20% dmg bonus and 5 DR bypass? Would it be more beneficial to use swift aim instead of vicious shot to offset the -20% attack speed from penetrating shot?
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