Jump to content

Gary1986

Members
  • Posts

    512
  • Joined

  • Last visited

Everything posted by Gary1986

  1. If i had a piece of armor with Second Life on it, and i took the fighter talent Unbroken, does that mean i could get up twice? Or does only 1 work? Also on the armor Argwes Adra, it has Lore+2. Does that still count as an attribute enchantment? Or could i add might +2 alongside it? (Make it 3 questions) And whats the max amount of enchantments any piece of armor/weapon can have?
  2. I'm looking at starting a ranger and was wondering if there is an Archers glove in the game that isnt tied to rng.
  3. Cheers for all the replies guys. I should of made myself clearer cause i was on about stronghold adventures. Ah i see, guess ill complete a few quests and see if any show up
  4. Up to now ive only ever encountered 1 adventure. If i were to rest repeatedly would i end up randomly getting another? What has to happen for me to be given an adventure? Is it random or are they spread out through the game?
  5. So if i had Heart Harvest Burning Lash: +25% Burn Damage Rending: 3 DR bypass Exceptional: 30% dmg Or Exceptional Hatchet Burning Lash: +25% Burn Damage 30% dmg Exceptional: 30% dmg Which would do more damage?
  6. Damn. If it wasnt broken would the 1.2 attack speed bonus benefit both swords? (Also when will it get fixed?)
  7. Say i have two swords equipped, and 1 sword comes with 1.2 attack speed bonus, do both swords benefit from that bonus, or just the sword with it on?
  8. I'm torn between the Hearth Harvest (which has 3 DR bypass) and the Exceptional Hatchet (which i could put 30% damage onto). Which would do more damage?
  9. Can you link me to the loot list. I cant seem to find it.
  10. Albeit its a small thing, figured I'd post it. After you open all three locked doors with the key, it doesnt disappear like all other keys do.
  11. ^no quests - you can sell them to slavers or animancers. (Random stronghold 'event' - "An animancer has arrived seeking subjects for his experiments"). I've heard you can get ransom offers from family (but I've never encountered that). In my first game, I took one prisoner (a bad wizard guy) and nobody offered to ransom him. I was playing a good guy so I didn't sell him to the slaver or animancer who offered. In my next game, I was playing a cruel guy. The prisoner I took escaped before I could even make it back to the stronghold (and I didn't leave it more than a day) so no fun there either. I went back to talk to the prison guard and he didn't even comment (so I killed him ) IMO Obs need to fix it so that even reasonable security = no breaks. There can be assaults to rescue rich/influential prisoners - 'auto-resolve' might result in prisoner escaping, but not auto-breaks. I also like the idea of prisoners offering up info for their freedom - maybe for the expansion? You should also get their gear (maybe sent to treasury chest) when you take them prisoner. This could be a fun mechanic. As it stands, it's a bit random in execution. Cheers for the info. They should add an option so that you can turn off escapes. It'd solve alot of hassle
  12. Can Wounding Shot crit? I ask cause I'm unsure on if i should invest in Accurate Wounding Shot.
  13. So should i get 1 character to 10 mechanics then stop? Whats the max i need to be able to find everything in the game?
  14. Is this working as intended? Cause no matter what i do my prisoners always seem to escape. Do you even get anything special for keeping prisoners? Do any quests involve having prisoners?
  15. My treasury is always empty no matter what. I heard people had this problem awhile back but i thought it was fixed. Quick edit: A herb appeared in the chest, but no tax money (or does tax money go straight to you?)
  16. All the other keys I've had disappeared, just not this one. Strange.
  17. Whats the max mechanics and stealth I should be aiming for? And is it mechanics that determines if you see a hidden item or not (while in stealth mode obviously).
  18. I noticed non of my characters do alot of critical hits. How can i boost this? What boosts critical hits?
  19. I got the Burnished Steel Key and used it on all 3 locked doors, yet it is still in my inventory, why? Is it a minor bug? Or am i missing another locked door?
  20. Cheers for the info dude. If anyway can answer what +1 health regen adds and if it stacks I'll be very grateful
  21. As the title says. The reason ive posted here is cause the question could be seen as a spoiler.
  22. I have a question. Does the +1 endurance regen mean you regain1 health in combat? I dont understand how endurance regen works. Could somebody explain it to me? Also is health the one that depleats while traveling and can only be recovered by resting? And endurance recovers after battle?
  23. What shops sells regents/ingredients? And when do they restock? In Defiance Bay: -One of the outdoor merchants in Copperlane sells minor gems -The guy standing outside the Vailing Trading Company in Ondra's Gift sells minor gems and creature parts -A sketchy dude sells the more expensive gems in Ondra's gift, only at night and only if you know his password. You can find it during a certain Act I quest. In Dyrford Village, Hendyna, the lady with the outdoor alchemy cart, will sell more ingredients when you do a quest for her. There are many more merchants in Act III. I don't know when they restock exactly. Seems like at least a day has to go by while you're elsewhere. You will also have your own supply of ingredients if you build the herb garden and the curio shop in your stronghold. Cheers pal
×
×
  • Create New...