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Aarik D

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  1. Aarik D's post in game crashes was marked as the answer   
    Hello ALALALA,
     
    Welcome to the forums and thanks for joining us! The reason you are experiencing all those crashes is due to having a 32 bit operating system. Please click on this link and it will show you how to increase your RAM. You can change your system settings on your computer to increase RAM used by a single application.  However, there are inherent risks involved when changing settings involving your operating system and any attempts to change your system settings will be at your own risk.  Obsidian is not liable for any issues that might occur with those settings.
     
    http://windows7themes.net/en-us/32-bit-use-bcdedit-set-increaseuserva-to-increase-ram-used-by-single-application/
     
    Thank you for your support! 
  2. Aarik D's post in Still crashing on MAC was marked as the answer   
    Hey grifter,
     
    I would suggest your verify your cache again. When you did it the first time, did any errors come up? I would also suggest that your move your Quality Slider under Graphics options, all the way to the left to see if that helps.
     
    Thanks.
  3. Aarik D's post in Crashing on Load Since Latest Update was marked as the answer   
    Hey Brewbenz,
     
    Welcome to the forums! Have you tried verifying your cache? I noticed some errors in your logs and that might clear it up. In your Steam library, right click POE > Properties > Local Files > Verify Integrity of Game Cache. Also, make sure your graphics card has the latest drivers installed as well.
     
    Let me know if that works.
  4. Aarik D's post in Game freezing PC after 3.0 patch was marked as the answer   
    Hey Atomkidd,
     
    Welcome to the forums and thanks for joining us! After looking at your logs, I would suggest that you make sure your graphics card is up to date and to verify your game cache in Steam. In your steam library, right click PoE > Properties > Local Files > Verify Integrity of Game Cache.
     
    Let me know if that works!
  5. Aarik D's post in Issue with battle of Yenwood field preparation was marked as the answer   
    Hey guys!
     
    Turns out that there was a bug, but it was fixed on our end, so thats why I couldn't see the issue. This fix will be in the next coming patch! 
     
    Sorry guys! 
  6. Aarik D's post in The White Forge Reward/Choice Bug was marked as the answer   
    Hey everyone,
     
    Could someone please upload a save file so I can take a look? 
     
    Thanks
     
    Edit: This was a design choice, the conversion ratio is now 4:1 and if you bind them to the forge it becomes 3:1.
  7. Aarik D's post in [2.03] Can't finish Song of the Wild quest was marked as the answer   
    It should be fixed in the 3.00 patch guys! Try it out and let me know if it works.
  8. Aarik D's post in [WM2] Aby's Hammer was marked as the answer   
    Hey Zompa!
     
    I think i see what the problem is now. You actually need to click on the Giant Adra Stone; the one where you can make durgan steel. The one next to the dragon forge. 
  9. Aarik D's post in No re-enchant possible was marked as the answer   
    Hey Skladzien,
     
    I see whats going on now. Grenor is correct, once you have selected an attribute, you wont be able to change or upgrade it to the +2 version. I have entered a suggestion to the devs but I can't make any promises. 
  10. Aarik D's post in Quest reward not given was marked as the answer   
    Hello Ripley Riley,
     
    Welcome to the forums and thanks for joining us! Did you check your Stronghold Stash? It will be in the lower right room in the Great Hall. Thats where Stronghold items and rewards will be placed. 
     
    Cheers!
  11. Aarik D's post in Aloth, Durance, and Hiravias do not have Spell Mastery when auto-leveled was marked as the answer   
    After looking into the database, there was a bug for beta where this was the case. This has been fixed and will be in the next coming patch.
     
    Thanks!
  12. Aarik D's post in Crucible of Suffering-works after every hit was marked as the answer   
    Hey Gs11,
     
    Thanks for pointing this out to us. I have written up a bug and added it to our database.
     
    Thank you for your support!
  13. Aarik D's post in Fast-travel bug was marked as the answer   
    We are currently looking into the bug right now. Fortunately there is a work around, load up your quicksave or autosave and recall Grieving Mother from the adventure and you should be able to transition outside of Stalwart.
     
    Let me know if that worked for you.
  14. Aarik D's post in *missing itemmods* on Bartenders ring was marked as the answer   
    Hello adikkt,
     
    Yes, this issue has been fixed in the upcoming 3.0 patch!
  15. Aarik D's post in [v3.00.957 PX1-Steam] Whisper of Treason Glitches? was marked as the answer   
    Hey HawkSoft,
     
    Thanks for pointing this out. I was able to reproduce it on the first try. Guess things get a little tricky when NPCs are in the mix. I have written up a bug and added it to our database. As for the charm timer, we are aware of the issue and have the bug in.
     
    Thanks for the assistance! 
  16. Aarik D's post in I can't leave Cilant Lis was marked as the answer   
    Hello Sanasu, 
     
    Welcome to the forums and thanks for joining us! I can see the compass icon in your screenshot. Clicking on that didn't open up the world map for you? If you click on the world map by pressing "M" that will not allow you to fast travel. Have you tried creating a new game and see if the problem still occurs? Could you please upload a save file via dropbox for example, so I can take a look?
     
    Thanks a bunch!
     
    - Thanks for helping out while I was away for the weekend Merina! 
  17. Aarik D's post in [v3.99/929 PX1-Steam] Inconsistent Learn Spell Icons was marked as the answer   
    Hey HawkSoft,
     
    Thanks for updating me on the issue. I think manage how to reproduce the issue. It happen when opening up a new grimoire for the first time. I have put in a bug and added it to our database.
     
    Thanks again!
  18. Aarik D's post in [v3.00.929 PX1-Steam] Missing Characters in Noonfrost was marked as the answer   
    Thanks for uploading the screenshot. Its not happening on our latest build so its most likely fixed.
     
    Thanks HawkSoft!
  19. Aarik D's post in [v3.00.929 PX1-Steam] Pallegina's FOD Supressed was marked as the answer   
    Hey HawkSoft,
     
    Andrea is correct, if there was a wager, Andrea would be getting paid! Since they are both active abilities, they should not stack. 
     
    Thanks! 
  20. Aarik D's post in [v3.00.929 PX1-Steam] Stronghold log to report start of construction. was marked as the answer   
    Hey HawkSoft,
     
    Thanks for pointing this out. I'll write up a bug and add it to our database.
     
    Thanks!
  21. Aarik D's post in [v3.00.929 PX1-Steam] Paladin AI Script Mismatch was marked as the answer   
    Oh I see, thanks for clearing that up for me! I'll bug it saying that the script needs to be updated.
     
    Thanks!
  22. Aarik D's post in [v3.00.929 PX1-Steam] Untiring Party? was marked as the answer   
    Hey HawkSoft,
     
    We have changed how fatigue is obtained in the game. Your party no longer gets tired as they travel long distances. You now get fatigued as an injury as a result of a companion becoming unconscious during combat.  Feel free to leave any feedback on the new change!
     
    Cheers!
  23. Aarik D's post in [v3.00.929 PX1-Steam] Naasitaqi Boots look wrong was marked as the answer   
    Hey HawkSoft,
     
    Thanks for pointing this out. I wrote up a bug about the art icon.
     
    Cheers! Thank you for participating in the beta!
  24. Aarik D's post in Missing Zahua Dialogue and Stronghold Adventure Bugs was marked as the answer   
    Hey Necroskowitz!
     
    Thanks for clarifying that for me. Turns out we already fixed both of these issues and will be in the next patch!
     
    Cheers!
  25. Aarik D's post in This forum has ancient pinned topic was marked as the answer   
    Thanks Nicholas,
     
    I have unpinned the really old post. I have posted the 3.0 beta on the tech side of the forums, but I will add a post here on the beta forums.
     
    Cheers!
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