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Everything posted by Luzeryn
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Thanks. The entire conversation with Raedric should be revised really. Even after you've told him you have seen the body of his dead wife you can still ask him why does he have a dagger covered in blood (as if he didn't admit it already). Also, why does it say a dagger? He has a great sword, which he'll drop after he dies. The sword is also called 'Justice' and has blood on it, like it's the weapon that was used to kill his wife. I don't know why it says dagger. The line where you say something like "Tell me about the Raedrics" while he's threatening to kill you is also very anti-climatic.
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Playerlog: https://www.dropbox.com/s/dfhnlv29abftzkm/Player.log?dl=0 Saved game: https://www.dropbox.com/s/xa8uq2ks3zmvve3/f1edefd2-32d2-41e9-b31e-d549d4f05bf9%20quicksave.savegame?dl=0 This is the quest to kill Raedric. I've entered his castle through the lower level, where the animancer is. And I killed her because it made sense to me. However, when you talk to Raedric there isn't an option to tell him the animancer is dead, which doesn't make any sense since he will try to convince you to become his ally and he will talk about his future plans with the animancer. Also, when the quest is finished all those random npcs in the castle will talk about how creepy the animancer is, ignoring she is dead. http://i.imgur.com/EanseIl.jpg http://i.imgur.com/4PhNCLt.jpg I think there should be an option in the dialog to tell Raedric the animancer is dead (which would result in him attacking you) that would also remove the animancer line from all npcs in the castle. And if you don't mention it to Raedric, Kolsc should say something when he appears ("I've seen the animancer dead in her laboratory" or whatever), causing the same effect: animancer lines removed.
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Saved Game: https://www.dropbox.com/s/f2ihtpudqvlc9cb/f1edefd232d241e9b31ed549d4f05bf9%207833048%20ElSabuesoNegro.savegame?dl=0 Playerlog: https://www.dropbox.com/s/fkitetnoz0wc5to/Player.log?dl=0 Pic: http://i.imgur.com/GEPoxqW.jpg Do what's in the picture. The Hammer and Chisel will disappear. If you try to move them to an empty space, you can't get them out of the stash. They're stuck there forever.
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A Couple of Bugs
Luzeryn replied to Bizkit's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I can confirm this: http://i.imgur.com/cVKHypM.jpg I should add: it happens very easily if you try to move food to the inventory of an npc not currently selected (I had my character selected but moved the Ale to Durance's inventory. After a couple of clicks it worked). -
Saved game: https://www.dropbox.com/s/4oh6g56n86skjvp/eab32a3c9e3945e597b752e62d9185a6%208131827%20PradoNegro.savegame?dl=0 Output log: https://www.dropbox.com/s/u6n400d98jejjgo/Player.log?dl=0 Load that save file. There are 3 trolls to your left. Kill the first two. Now, no matter how far you go from there the combat won't end for some reason (I believe the reason is the third troll is stuck in the trees and is still trying to follow you). Now, not only is that troll unable to move, you cannot use any abilities on it. You can't attack using a bow or any ranged weapon, the only way to attack is using a melee weapon. You can't attack using magic either, for some reason even if your character is being attacked by the troll because they are next to it, it won't work, they will run endlessly as if they couldn't see it. You cannot even use an AoE that would obviously hit the troll, it's as if he wasn't there (make Eder attack the troll with his sabre and then use Soul Shock on him. Nothing will happen). Edit: Just noticed that they are wounded too even though I haven't done anything to them.
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When you kill enemies a green message appears telling you how much exp you've gained and the percentage left to complete the bestiary entry of that particular creature: https://www.dropbox.com/s/ejs8c0ds7jagkyi/Captura%20de%20pantalla%202015-07-11%2002.31.04.png?dl=0 But when you complete the entry there's no message. It doesn't tell you that you've reached 100%. In fact, the last 'kill' (the one that completes the entry) doesn't even give you exp. You can try it in this save file (kill the two wolves to the South): https://www.dropbox.com/s/09ef6oozjjwjhvk/5b9495c5b75e4456ac9aa82d88813cb0%207768579%20Valewood.savegame?dl=0 Player.log: https://www.dropbox.com/s/ivd6hv0i0e9k022/Player.log?dl=0
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Here it is: https://www.dropbox.com/s/ztktrg3u578x6d6/Player.log?dl=0 I started a new game, in case that matters. Here is the new save file (I deleted the old one, the bug is the same in this one, same location too): https://www.dropbox.com/s/ffk33pbz5zrki1t/cd665ff91a3d4302bd4e3b79496addc9%207703840%20CilantLs.savegame?dl=0
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This was reported already but might as well do it again since it hasn't been fixed. https://www.dropbox.com/s/2zn28hgsosndi9s/72f03592736e4c92b8ea80081bed657f%207706394%20CilantLs.savegame?dl=0 Load that file. Both my PC and Heodan have minor fatigue but the -10% endurance penalty is not working (I think the defenses and accuracy are working). Go out. After the scene my PC will have Major Fatigue, but it won't work correctly either (the penalty is only 15%, not 25% as it should be). Save and load. The penalty is gone. Rest. Now he'll have 25% more endurance that the limit.
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[1.05b] ToI save and a fatigue thingylingy
Luzeryn replied to omgFIREBALLS's question in Patch Beta Bugs and Support
Still broken on 1.06, it just happened to me. -
No feedback should get a negative response when it comes to bug fixes. The only reason you can be pissed about someone reporting bugs is because you are clearly a fanboy. Just imagine someone being mad because someone has encountered a bug in Windows/OS X/Whatever and wants it to be fixed. It would be pathetic.
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There is so much truth in this. The average message board mostly has people complaining. Because when something goes right, nobody posts about it. That's why gaming communities can be anal at times. So It's safe to say that even less than 20% of the actual gamers think it's "early access". The average OFFICIAL message board mostly has people heralding the developers for how awesome they are, even if the game is a complete mess. Which is why even games like Final Fantasy XIV 1.0 had lots of people defending the game on the official site, even if it was absolute garbage and they had to spend millions to completely change it.