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Jazou

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Everything posted by Jazou

  1. PLEASE PROVIDE A HOTFIX FOR THIS ONE. Dont make the mistake to wait for delivering one big update (1.03) to fix as many bugs as possible. Instead please deliver hotfixes as soon as possible so that at least some bugs (or even only one) get fixed in short time. Please. It's a really great game but especially this increasing stats bug is totally gamebreaking. I don't think that anyone won't save e.g. in Gilded Vale. So probably every PoE gamer is affected by this bug which destroys the gameplay totally.
  2. Also I would love to hear a statement if the stats can get corrected for already affected savegames. But I don't think so. :/ I will start from the beginning as soon as this is fixed. Makes me really sad right now.
  3. Bug listed as no. 1 is the killer for me. Absolutely gamebreaking. It really ****ed up my savegame. I will stop playing until this one is fixed.
  4. Shouldn't we start to separate this increasing stats/values bug from the "Hard mode is too easy." thread?
  5. My english is not that bad, but there are still a few words I don't understand. I think if I don't understand everything, I will miss some important stuff. But the more I'm playing the more I'm thinking that I miss important stuff with the German translation too. I'm pretty sure the translator wasn't a German native and considering the amount of text in this game, a native translator would have been a great choice. Maybe nexttime. Nevertheless - it's a great game! -- Edit: Just found another one. "Ich hätte gerne eine Zimmer" - this is really bad. Not even that kind of simple sentences are correct. I will try English from now on and if it doesn't fit for my english skills, I will try the mod for german corrections.
  6. I have to agree to this topic. Some stuff is really annoying to read and you have to start over and over again. Spotted also missing letters and so on and so on.... What is also very annoying are the damage type names when hitting an enemy: "... streift Aloth für 5 schockt Schaden." -> correction -> "... streift Aloth für 5 Schockschaden." "... streift Aloth für 5 sticht Schaden." -> correction -> "... streift Aloth für 5 Stichschaden." "... streift Aloth für 5 schmettert Schaden." -> correction -> "... streift Aloth für 5 Schmetterschaden." "... streift Aloth für 5 haut Schaden." -> correction -> "... streift Aloth für 5 Hiebschaden." This is not a cosmetic thing, it's simply wrong and not German at all. (At first I thought "haut Schaden" means "skin damage". )
  7. So only when loading - not saving? Anyone knows something about this? And will it be possible to fix already increased values? It's seems to be really gamebreaking.
  8. Ok, I will check my savegame for this bug later. I've just recruited Aloth and of course saved before I've quit the game. Is this bug already targeted for the upcoming update?
  9. Thanks for your responses. Then I will take one companion with high athletics to help me passing some environment obstacles and one with high mechanics for traps/locks. For my main character (ranged cipher) I'm still not sure yet - maybe some stealth, athletics and focus on lore. But regarding the lore: "Lore represents a character's accumulated miscellaneous knowledge and trivia, often of occult or esoteric topics. In combat, it helps characters learn about enemy defenses and capabilities. Each time a character attacks an enemy, their Lore skill helps contribute to revealing their defenses and, for common enemies, filling in their Bestiary entries." Source: http://pillarsofeternity.gamepedia.com/Lore As I understand with a high lore skill you get more/faster information about the enemy per attack. -- EDIT: I've just checked the in game description and it's different from the Wiki. So, seems that the lore function has changed. Hmm, good to know - that way I wouldn't had pushed my char already to 6 lore. One more question: Is it useful to have more than one character at one time to use scrolls / place traps? Or is one char for each ability already sufficient?
  10. Is there any way to check if this bug already happened to my savegame? I'm saving alot and the increasing stats sound really gamebreaking.
  11. Hi, first: I'm right now 4 hours into the game and it looks really amazing so far. Seems I discovered a new game genre for my taste. Now I got some questions about the skills or how to allocate them: Does the needed skill level in conversations and scripted situations (e.g. climbing a wall) only consider the main char? So pumping e.g. athletics for some companion wouldn't help me with this stuff? Is the lore skill cumulative? So is it recommended to give every companion at least a bit lore to get more info about the enemies or is it more efficient to pump only one character to a very loreful person? Which skills would you recommend for the main character in general? Or which ones are you personally using? Which can be better ceded for the companions? Should I either level every skill at least a bit or is it more recommended to focus on 1-2 skills? I know that there isn't "the answer" like 42, but I just want to hear some opinions. It's my very first time playing a RPG game like Pillars of Eternity - maybe thats why I'm that unsure about the skill points allocation. Thank you much for any input!
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