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Beastro

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About Beastro

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  1. I'm sorry, but this simply doesn't make sense to me -- at least, not unless you have a party where all members are equally able to accept / resist / deal with damage, especially from melee. That would be an unusual party configuration in PoE (or just about any cRPG). A more typical party configuration will have one (maybe two) people that are far more capable of dealing with melee attacks, 2-3 characters that have some resistance to damage, and 2-3 characters that have practically no ability to resist damage. Not surprisingly, the different characters have different preferred engagement
  2. I find all the kickstarter NPCs kind of annoying. I can forgive most as replacements for crowd NPCs, but I find it very odd that so many are godlike. You'd expect such beings to be pretty rare and in-game dialogue (when it does pop up) about godlike make it seem that way, but kickstarter NPCs with flaming or blue heads litter the place ruining the feel of the race. This is the biggest problem IMO. They really should've either closed godlikes off to the backer NPCs, or maybe had a random drawing for 3 possible backer NPC godlikes. The amount currently within the game ruins verisimil
  3. And sneer at others when they do the same (e.g. rest-spam). Classy. As much as I agree with Sensuki over a lot about this game, he's clearly an elitist that focuses entirely on what he enjoys in these sorts of games. The problem is him lording over others and acting like he's something different. He's not. A massive part of all, games and competition in general, is finding advantages and pushing them to crush your enemies, the more novel and ingenious they are the more enjoyment is to be had. It's why I love unbalanced games so much and why I'm struggling with this one, balance
  4. I find all the kickstarter NPCs kind of annoying. I can forgive most as replacements for crowd NPCs, but I find it very odd that so many are godlike. You'd expect such beings to be pretty rare and in-game dialogue (when it does pop up) about godlike make it seem that way, but kickstarter NPCs with flaming or blue heads litter the place ruining the feel of the race.
  5. Really? Wow. I just assumed this was in because, well, even the most basic of RPGs like Final Fantasy have things like flying creatures being immune to ground effects and never bothered using certain spells in such fights. My second game is as Eothosian Priest and I really was expecting more than a few extra flavour texts scattered about. I also noticed there's about one part where an Aristocratic background even comes up outside of the tutorial and it's yet again, just a short line of flavour text.
  6. Second Chance items change knockouts, especially when they want to avoid losing too much health as they allow that character to disengage, come back and return ignored. If health is low enough once they come back I switch them out to ranged or burn spells which leaves Eder and Pallegina somewhat screwed if get taking out because they're the only ones without ranged weps for my party. As for what I think of engagement. My second game with IE mod installed and it disabled has made the combat more interesting if only because it's more dynamic now allowing me to send in squishable high DPS me
  7. Is it possible that all of the items that disappeared were items that you got off of Calisca and Heodan? If so, you may be encountering this problem: [bug] Disappearance of equipment dropped by early companions Mine weren't. The main thing I noticed gone was the xaurip spear I was using as my main wep as well as the clock from the ruins. Thx, for the link! I'll us it! ... wait how do you use this? I upload a save and all it does it prompt me to download it again, no link or anything.
  8. Jam all your guys by the barrels in the bottom of the room with your tanks on the outside, that way the shadows can't get to them while you can keep waling on them. Having three tanks is good enough to shield your guys from attack.
  9. I don't have that and not sure I'd want to put more of my personal information on the internet for just a 14 day trial. :/
  10. f8a90377afde4452a311c857a58294a7 8198338 GildedVale is when I decided to return to CS and try my mechanics out.
  11. Gonna link three saves to show you. Here's the second (I hope these are uploading). f8a90377afde4452a311c857a58294a7 7684361 CilantLs is the reload when I noticed my stuff missing.
  12. f8a90377afde4452a311c857a58294a7 7681316 CilantLs is before leaving the ruin.
  13. After you're Awakened and am about to leave the zone in my new game I noticed that when I returned back to try to unlcok the extra traps in the ruins for Exp that my chest piece and main handed wep were gone. I reloaded my quicksave at the CS zoneline to Valewood and found them still missing, had to reload to just after I'd beaten the spiders and before Awakening to get them back. Later I returned with a full party to try the traps again and kept in mind that this might happen. As soon as I zoned back into Cilant Lis I checked my guys and about half of their items were missing, mostly main
  14. You didn't miss anything. Seems they all pretty much boil down to nothing happening or changing. After completing Sagani's knowing full well how it was going to end given how all the others had before it, I wasn't surprised. It's not either or and the list you made shows good, focused endings. "Save the world" ones are too braod in scope, PoEs is too narrow, so much to the point that you feel nothing happens in the game.
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