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Darth Sprawl

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Everything posted by Darth Sprawl

  1. IMO, the current influence system needs to be scrapped, sorry. Tweaking it would be like taking a car engine out and putting in bicycle pedals. OE should go back to formula and put in a turbo. Influence affected what info you received about some particular moment or character in a npc's POV. I would rather find a data pad instead of pretending to be good/evil with some npc for half the game just to get them to finally tell me that they don't know what happened to Revan, WTF! It certainly didnot make or break alliances. If you gained enough to convert a npc to jedi/dark jedi, it rarely changed how they acted or spoke to the pc after their initial conversion sequence. Influence for droids?! Come on, that should be a fracking computer/repair skill alone, instead of having to worry if blowing up some toaster hurts a machines feelings?! Maybe I am old fashioned, but I think manipulation should be done with tried-and-true jedi mind tricks like affect/dominate mind. You certainly would get more dark side options in dialogues. I LOVE in kotor where you could go into that cantina on Tatooine and force choke that chode or getting that female Sith arrested on Maanan, we need more of that! The best kotor2 moment had to be using that to get them Nar Shada thugs to jump off the platform! Adding more tiers to that force feat would be the better way of exploring "influence" for ALL playable/non-playable or "true" npc's.
  2. I love Kate Beckinsale (Underworld, Van Helsing), but she would not be able to hide her maturity. That would exclude Rachel Weis (Mummy, Constantine)too. Kiera Knightly (Pirates of the Carribean, King Arthur)would be better... ten years makes a huge difference! She reflects the youthful immaturity needed for that role. She is also just as hot, and has the same accent as Kate and Rachel. Edward Norton (Fight Club, Italian Job)would shine as Atton. The quick wit and smart mouth from past roles easily makes him a proven candidate. If Lucas remade 4-6, I would throw him on the short list for Han Solo. Anymore than 2-3 stars would make this film on the borderline of cheese, and would need some undiscovered talent to fill out the rest of the cast. Also, everyone who did voice-over work for the kotor series would be the natural choice for other characters, if they had any acting skills (ie: Visas was the voice of Kelly Hu who portrayed Deathstrike in X2).
  3. Yes, and make it part of the character customization at the beginning of the game. If you can tap a button and it animates a melee/lightsaber in a non-combat mode, than you can have a button raise/lower the hood too. If we can choose the color and wear it above any clothes/armor we use later in the game, OE wouldn't have to design more of them. Just that initial set-up included before game play for the pc would be it...an extra perk seperate from the armor ratings.
  4. Hmm...then explain why people could actually die in KOTOR I during your escape from Taris? If the ship was inpregnable like you (and Davik) say, then theoretically you should be able to leave the room, grab a snack, and return to find your ship still in one piece after those Sith Fighters attacked you. But lo and behold, game over if you sustain some damage. <{POST_SNAPBACK}> Didn't those launch codes have to do with being tracked immediately off the surface of Taris? No ship shields can withstand a battery of one corellian ship, let alone a entire fleet locked on you before you leave the atmosphere. The Ebon Hawk's shields are invincible to the smaller ships. Is that a better statement? How bad do you have to play in order to get shot down by those little raider ships? It has never happened to me.
  5. I have never been shot down by those sith-6pack of fighters, and have taken 5 minutes of laser fire just to see if it was even possible. The Ebon Hawk was ripped apart in the beginning of kotor2 by a surprise attack, and probably didn't have time to arm the shields.
  6. Not sure why you think the Ebon Hawk is this big indestructable flying machine. It's about the equivalent of the Millennium Falcon, and that was quite destructable. It was just Han's piloting that kept it in one piece. <{POST_SNAPBACK}> Actually, Davik said the shields were inpregnable, but couldn't out run the large fleet cannon field head-on without those launch codes to get off Taris in kotor. " So if you want to have the smaller ship-to-ship battles, you need to change the kotorEU or add a companion ship that isn't invincible in those kind of skirmishes. Have you ever been shot down by the sith 6-pack? Didn't think so...
  7. OK, you do not have to eliminate the Ebon Hawk, but I would still prefer a smaller 2-seater ship for your pc, 1 other npc, and 1 external astromich droid slot(3 party standard). You also still have the same option of switching out party members as usual, but have the Ebon Hawk as a companion vessel. It can transport the rest of your npc's with Atton at the helm, and in some parts of the story you could split up for situational plots or simply be able to dock in opposite sides of any explorable area. I want the smaller transport because the mini-games would be more exciting, if you didn't have the Ebon Hawk's invincible shields. Plus, I really want to buy upgrades and parts for a more jedi-like transport. You really eliminate the need for those extras if your pc is travelling on the Ebon Hawk, because...well, only a glitch will destroy you, lol. 2 transports could also open up the possiblity of the famous Millenium Falcon, er I mean Ebon Hawk, fly-in at the last second and save your arse cutscenes, with Han's, er I mean Atton's, smart-mouthed remarks!
  8. IMO kotor3 should start off with Disciple and Handmaiden flying the Ebon Hawk somewhere, and it exploding into stardust! Seriously, I am ready for a new ship, aren't you? I would like to have a much smaller ship...a 2 seater with an external astromech droid slot. The cutscenes when you leave planets/space stations should be the minigames(instead pazaak or racing) where you have the possibiliy of death. Of course, there should be an auto save before any engagement too. Enough with the overused sith 6 pack. How about dog fighting with some bounty hunter looking to collect on you? Pissing off some spacer in a cantina would be cool too or how about raiding another ship? Without a Millienium Falcon sized transport, it forces you to be very particular with the npc you want in your party. Can't other npc's just meet up with you, instead of catching a ride too? The astromech droid slot can be for different types you find/purchase/trade/etc. along your journey. They should be a destoyable commodity in your party too. If they were a viable weapons platform with a universal built-in med/work bench, it would give us a reason to spend some serious skills/credits tinkering with it. That particular model of droid shouldn't LU like a normal pc/npc. IE: Mandalore says, "I am going to join your party." You say, "My party is full." He turns around and uses his modified heavy weapons repeater to obliterate your astromich droid and says, "I know where you can find a better unit. I had one built for someone when I was thuggin' on Taris...let's go."
  9. Holocron interaction would be a great idea! Maybe your pc gets to choose free force powers, feats, and/or extra skill points. You just go directly to that part of the LU screen and instantly add them.
  10. I would just rather have the jedi academy on Coruscant be the training grounds for a new pc at the start of kotor3. I like the idea of having the choice of starting out at a sith academy, but that really needed to been done in kotor2 (SL). kotor3 should include the rebuilding of a new jedi council, AND we should get to choose from 2 games worth of characters who would be seated on that council at the start of the game (at least 50%). Remember, fallen jedi make the best sith. In fact, sith training should be more secret and intimate this time (take a page from the one-master/one-apprentice format (Bane looks back on sith history and says, "that was a great idea, I wanna do that too"). Master Shaun's past history w/Revan would make her the perfect npc for masking true motives while being on the council. She takes the very promising pc padawan as an apprentice. From there you get to constantly choose whether or not the pc can continually resist the temptations of the darkside. Do you secretly train to be a sith and embrace the darkside as the storyline unfolds or follow the the path of a jedi? After all, the sith as we know it are suppose to take a backseat to the "true sith" for the next installment. The combinations that can be done just from those ideas give multitudes of replay value, and that is not including whether or not they finally assign gender and light/darkside paths for Revan and Exile.
  11. If you didn't already know, FYI ,whoever purchased www.kotor3.com is apparently just looking for a payday. Follow the link, and you will see there is an email contact for bidders. <_< kotor3
  12. Extra content. Bonus missions. Optional side quests. A great example would be having extra planets to visit, but are not required for finishing main story game play. I would love to visit the planet of Ilum just to explore the endless icy mountains and caverns for lightsaber crystals whenever I want. "Since the most ancient days of the Jedi order, initiates have journeyed to Ilum to find the crucial components for their weapons. Visions of possible futures often come to the Jedi that venture into the darkness. Ancient intaglios depicting the history of the Jedi order are carved in the cavern walls." ~EU~
  13. I just cut and pasted info that is scattered through out the EU database. There is actually some very good reading on the Old Republic, when you can find it. Ulic Qel-Droma Exar Kun
  14. If it had to be a choice between Tatooine and Kashyyyk or new worlds unvisited in the kotor series, than I would say scrap them and at least include: Alderaan was a peaceful world, bereft of weaponry in an era of galactic strife. Perhaps one of the most trying ordeals of Jedi Knighthood belongs to Ulic Qel-Droma, hero -- and villain -- of old. Ulic, a native of Alderaan, lived four thousand years ago, when the Jedi Knights were plentiful, and the Old Republic continued to expand. Yavin 4 is a jungle moon orbiting the gas giant of Yavin. Nothing remains of the vanished race of Massassi that once lived on Yavin 4, save for their moliminous edifices. Exar Kun came to the long forgotten Sith temples of Yavin 4. In Sith tradition, he took on an apprentice, the fallen Jedi Ulic Qel-Droma, and the two unleashed a scourge that would forever scar a galaxy. A joint Republic and Jedi taskforce came to Yavin 4 to capture Exar Kun. He knew he could not survive the attack, so he summoned his dark side energies and trapped his consciousness into the temples his Massassi warriors had built for him. Corellia is a world renowned for its impressive shipwrights who build large, speedy and powerful vessels. Corellia has also earned an infamous reputation for the many pirate raids carried out in nearby trade routes.
  15. I agree, because no matter how much you tweak the system...you will always have a chance of that happening. When it does happen, it totally ruins gameplay for that entire playthrough/save. Why continue to randomize it when you should be able earn it by finding secret/hidden areas, taking on additional side quests, find/work/intimidating specific shop owners, etc. I would like to see the bench creation system take the next step in which you could make even more specialized weapons, armors, lightsabers, etc. instead of further development of the random item generator.
  16. kotor was all about Revan. kotor2 really just gives you the option through out gameplay to find out more about what happened to him/her for the original game owners...remember when you first meet Atton one of the dialogue tree options says to the effect of, "I don't care about what happened to Revan." I just hope that kotor3 identifies gender and status for Revan and Exile. As a pc, it was cool to choose whether to be male/female and light/darkside. With a new pc we should have that same option, but now it is no longer neccessary to continually make them open-ended characters. Make them npc's, if anything, and go ahead and update EU w/their bio's so we can start reading about them already.
  17. Starting off at Coruscant in the temple is a cool idea. Maybe you can even be the first grad of a newly rebuilt council too. I also like the idea of a galactic history lesson somewhere in there at the beginning so you can choose the details surrounding Revan, getting to choose which previous npc's are seated on your council, which npc's got killed off, etc... The Exile should be seated as the head of the new council w/Master Atris to cement the storyline (I think they were the only ones left with knowledge of the "true" sith). Maybe have jedi knight Mira discovering a vital clue on Yavin to the whereabouts of Revan. Before she dies, Mira gets the info to Master Shaun, and Bastila leaves the new council against Master Exile's judgement. Master Juhani, Master Bindo, jedi chronicler Disciple, etc...at least talk Bastila into taking the new pc grad who has to secretly find a way to rely info back to the council. General Onasi gets concerned when he intercepts transmissions between Master Shaun and Mandalore... Its never too late for devs to read something, and it sparks an idea to be added...anything posted in the forums belong to them. Even if they are in a rut, and go reading these many posts to unlock writer's block, thats one extra chance to see what we think and want.
  18. OE: I beg of you, I plead w/you...I would use the force on you to make it happen, and force lightning on you if we don't get at least one of the two choices to start off with before the game begins!
  19. After the credits are finished, you should be able to continue playing(like Fable), but also have unlocked bonus content too. This feature is worthless if all you can do is revisit planets without having extra side quests. Being able to view day/night sequences or having timed events...maybe, but it has to be done better than any game I have played up-to-date. I am all for rts, but please do not change the rpg d-20 rules to an open-ended action based fighting(like Jade Empire) UNLESS you triple the content. It makes the game play seem to go by fast(ie: 50 hrs ends up playing like 18 hrs). I want a lightsaber from the "get-go." If you can have a button on the gamepad to press that allows you to whip out your lightsaber/blaster, how about the button next to it puts your robe hood up and down(I want to start off w/one of those too). If we start off lightside, give us T3, but if we start off darkside give us HK.
  20. The fact that Sony has beefed up the ps3 shows they know that the current gen was inferior compared to the graphics of the xbox. There is no shame in that because their con has been out there without no real challenger opposing them for years(sorry, nintendo). BUT the xbox360 announcement was after ps3, and with the opportunity to come over the top of the ps3 specs again and not do so will probably bite Microsoft in the a$$...big big mistake BG! PC will always be the best because you can always upgrade and spend more money on making ur system top shelf. The limit is how deep ur pockets go, and you also get patches, downloads, updates, etc...
  21. I think you can count on kotor3 to be released when it will make the maximum amount of dollars for Lucas. I just hope OE doesn't get turned off the project like Bioware did because of LA fatheads and time constraints to churn it out without a polished ending...that is why kotor and kotor2 both started off great, but concluded with cheesy endings. Rumors or not, LA will go with whoever can promise to complete it and get it out for xbox360 so they can charge $59.99 for it, and can guarantee it can be put in christmas stockings.
  22. statement: I have a recovered memory about the true sith, master. "A Large contingents of the Jedi Knights obsessed with the dark side of the Force were expelled from the Old Republic. After wandering for some time, they came across the humanoid beings known as the Sith and enslaved the species. The dark siders then became known as the Lords of the Sith. For the next several thousand years, their empire would thrive and grow. During this time, the fallen Jedi also began experimenting on their subjects, converting many Sith into deadly Massassi warriors." Massassi Order
  23. query: customizable light saber hilts? statement: you cannot even see them when they are being wielded by the pc. sarcastic remark: that would be a waste of OE meatbags time. solution: creating the multitudiness sounds a light saber makes with the color variants is more than sufficent, master. affirmation: hood-up robes and hilts hanging from them are one thing, but something hidden in your palm has nothing but an aesthitic value.
  24. I would like to see the random loot generator go poof bye bye. In fact, I would like to see the opposite replace it. If you are going to keep track of each individual enemy(ie:no respawning in kotor2)you might as well keep track of the items they carry, containers you find, and purchased items in specfic areas. Have a couple animation sequences that show enemy items being destroyed by attacks when you dont want our characters to pick up every item the enemy may be using against us(ie:show light saber hacking a blaster rifle in half). Lobbing grenades or setting mines should be rewarded w/broken items too. Just keep a few characters like HK, T3, Bastila, Mira, Mandalore, and Dustil instead of giving us so many to choose from that we stop caring about how they level up. I wouldn't mind making Dustil the newbie because he has had some sith training and is moldable for kotor3 or Mira, but we have to find out what happened to Revan and the Exile. I will probably piss off alot of gamers(except pc'ers) with this final thought. Make kotor3 a title for xbox 360...better graphics, better engine, problem solved.
  25. Yes, you should be able to revisit those planets and all other previous planets, BUT only after you beat the game. After the credits are finished, it should be unlocked as bonus content where you can visit them to do optional quests depending on whether you finished good or evil. Example: If you finish the game darkside and go back to lets say Kashyyk, npc's either flee at your sight or attack you...you reach the wookie leader Zaalbar, and make a very nice fur coat for Bastila or maybe you look for recruits for your new sith academy and sell the rest to Czerka Corp.
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