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Epiphany

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Everything posted by Epiphany

  1. They would never participate in these shenanigans.
  2. It went over my head then, because I thought you were trying to prove that MP was a FPS that people played for the story, and that Diablo was a RPG that people played for the combat.
  3. I never said it was across the board, which is why I used the whole "vast majority". But you're just pigeon holing every game into one catagory anyway, per a statement further down. Bottom line is, you're just too hell bent on disagreeing with everything I say. The fact that you clearly ignored the entire point of The original discussion was about comparing the linearity/simplicity of Halo 1 & 2 along with KOTOR to KOTOR 2. Leading for point a to b to c, with no chance of messing up. Two of the three games mentioned ARE FIRST PERSON SHOOTERS, which are, by NATURE linear experiences with less complex stories. In the vast majority of shooters, you go from area to area clearing them out to move on to the next. Outside of that, you're pulled from section to section by the game itself. This does not, in any way help further a crusade for a roleplaying game being complex, or forcing you to think, because no decent examples have been given to prove that point. I'll ask you the same question I asked the other person, although I'm sure you'll drum up some "I am the most elitestestest person on the intarweb" response: If you were given two choices, a FPS or a RPG, and were told to choose the one with the deepest, more complex, non linear story, and you knew nothing about either game except the standards set by each genre. Would you choose the FPS over the RPG? There doesn't need to be any proof given by myself regarding simple/non complex plots/story progression in terms of FPS, because the only games you and the other guy are firing back are first person roleplaying games. Not your generic "Halo-esc" shooters. The entire discussion is blowing directly over your head beacause you aren't paying enough attention to what is being said. You're just shoving every single first person game into one stupid catagory, when we are specifically talking about FIRST PERSON SHOOTERS. But yes, my ability to argue a point that you will obviously never understand makes me immature. Get off your totem pole, you aren't that important. You're basically snowballing every single game in existance into a roleplaying catagory, since every game ever made presents you with choices. Every game in existance you "roleplay" a character. Metroid Prime is not a FPS. Diablo is not a RPG. Next?
  4. Some skill that combines a few powers like defense, force speed and stuff. Oddly enough, some of the powers it combines have glitches in them and they don't work correctly. So basically, you get a partially broken special ability.
  5. There's nothing to run out of, cause it's been the same goddamn arguement since the very beginning. There is nothing "baseless" about it. First person shooters, are BY DEFAULT, less complex than RPG's. It's not hard to understand, but I realize that it's hard for my fanclub to agree with me on anything, so I understand the closed eye approach you're taking. If only this idiotic approach could be taken to every arguement in the world. I live in the biggest house in the world, and my proof is because it's bigger than my aunts apartment. I'm the fastest runner in the world, because I can run faster than my grandmother. Pizza Hut pizza is the best pizza on the planet, because it tastes better than dirt. The original discussion was about comparing the linearity/simplicity of Halo 1 & 2 along with KOTOR to KOTOR 2. Leading for point a to b to c, with no chance of messing up. Two of the three games mentioned ARE FIRST PERSON SHOOTERS, which are, by NATURE linear experiences with less complex stories. In the vast majority of shooters, you go from area to area clearing them out to move on to the next. Outside of that, you're pulled from section to section by the game itself. This does not, in any way help further a crusade for a roleplaying game being complex, or forcing you to think, because no decent examples have been given to prove that point.
  6. 1. For the 1000000th time, I'm not a girl. 2. I'm almost always helpful on spoiler/story forums. 3. I had a very sarcastic response to my previous post, but I really didn't want to type it out.
  7. Right, but Halo is still a FPS, and that's my point. Bringing up the KOTOR story approach is fine, but also bringing up Halo, or any FPS to prove a point for a RPG just makes the entire arguement weaker. Beyond that, it comes down to personal opinion, and I am of the opinion that KOTOR 2 was no more subtle than KOTOR. The story is there, right infront of you yelling "HELLO!", it's just on the boring side, which can make it appear mysterious or subtle to some people.
  8. I hope you can make it through the night with all the pain this discussion has caused you.
  9. Would you... KOTOR 2 Problems Compromise for KOTOR 3, Lets come up with them
  10. Because they're first person RPG's. I'm not seeing where you're trying to go with this, but I can't wait for your next response...
  11. There's always bad games in every genre. If you were presented with two choices of games: 1. FPS you know nothing about 2. RPG you know nothing about Then were told to pick the one with the better/more complex story, you'd by default, choose the RPG. Max Payne has a great FPS story, but compared to the standards set by RPG's, it's not all that great. That is exactly why any comparison between the two genres can never prove a point of superiority for a given game. You have to look WITHIN the genre to make any point valid.
  12. idiotic adj/ 1. Showing foolishness or stupidity. You need to harden your skin a little, just because you see the word "idiotic" does not mean someone is "name-calling". If I were to resort to true name calling, then I'd have been banned from these forums long ago. The car analogy is perfectly fine for this discussion for the simple facts that: 1. Top speed is only one component of a car. - Just like story progression is only one component of gaming. 2. If someone wants a fast car, they'll pick a M3 over a 3/4 ton truck. - If someone wants high quality story progression, they'll pick a roleplaying game over a shooter.
  13. That does not change the fact that comparing a genre that is by default simple and straight forward to a genre that is largely populated with more complex story elements, is idiotic. It's like trying to prove a point about how fast a BMW M3 is, by comparing it to a 3/4 ton truck.
  14. There is a glarring difference between the story progression of a first person shooter and the story progression of a roleplaying game. He's trying to compare a genre, that is by DEFAULT, simple and straight forward, with a genre that is largely populated with more complex game elements, from character creation, to interaction, to story progression. Any idiot can make a "point" by grabbing one extreme and comparing it to another. If you're going to handicap your arguement with some asinine comparison, at least keep it remotely similar in game genre. Diablo would have been a better choice than HALO, since at least Diablo, by a small minority, is considered a "RPG".
  15. Don't apologize, you did nothing wrong. Post away, that's what a forum is for.
  16. He specifically mentioned "releases of Halo 1&2". It's a different genre, he continually tries to prove his points by comparing KOTOR 2 to the "buggy Halo", the KOTOR 2 story to the "Halo story", and now the KOTOR 2 experience to the Halo linear experience. Don't start until your informed enough to do so.
  17. Congrats on your promotion to No.1 authority on what is and is not roleplaying. I am alone then it seems in my rp class choice. <{POST_SNAPBACK}> When people only quote part of the users stateme
  18. Roleplaying in your mind, or in the game?
  19. I've never not mixed the classes. Sentinel with anything is sucessful. Guardian with anything is somewhat of a waste. Consular with anything is ok, but not all that in KOTOR 2, since you get so many forcepoints anyway. They're all sucessful though, as the combat is very easy in this game. Or he could just ask. It's not going to cause anyones eyes to bleed if they have to read a question that may have already been asked.
  20. There is no balance between the initial classes, that's the problem.
  21. Bioware has said they're no longer working on licensed products. All their focus is going into their IPs, Jade Empire and Dragon Age. After JE is complete, they'll focus on the sequel or another IP.
  22. You can make a guardian/sith lord and won't run out of force points... You get a ton of force points "for free" through out the game.
  23. I dunno, check for a pulse.
  24. I never said you did. /sarcasm But yes, like I said, killing off your beloved Revan would be instant bad writing, and could not possibly be written into a good storyline... /end sarcasm
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