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warbaby2

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About warbaby2

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  1. There you go... It's a bit rough, but it should look ok ingame.
  2. Savanna folk monk Hearth Orlan mystic/cipher/wizard Have a nice day!
  3. Since I'm in the process of going through PoE1... again... to prepare another character for Deadfire, I thought to rectify something that always bothered me a bit: The design of a certain, late game character. Note: I have yet to figure out how to actually change the portrait ingame, since just dropping it into the "npcs" folder, overwriting the original, didn't seem to do the trick... maybe it only works on a new playthrough?
  4. Pah, dwarves they said! ...ok. Enjoy.
  5. It probably would be ideal if the game treasted all characters as being in one party while on the ship, at least while in menus... not sure if the systems would even allow that, though. In PoE1 you at least could change members at any time while being in Caed Nua.
  6. This... some form of glamor option would really be nice, especially in a setting with such a wide range of interesting clothing designs.
  7. Thanks! Photoshop... I use it semi professionally, but I usually don't do any coloring.
  8. Bleak Walker ...and two sailor gals. Enjoy!
  9. That would be Yong Jun Park... here is his art station page: https://www.artstation.com/jagercoke Some of his stuff is mildly NSW... fair warning.
  10. ...the linework was a bit weak too.
  11. Small correction: For some reason, the "si" versions of the new - as in, new to Deadfire - portraits are 90 x 114. The "si" files made from PoE1 holdovers have the 76 x 96 pixel count, though. I actually went through the portraits folder and made all those legacy files a higher resolution by simply cropping the convo files down to 90 x 114, since the "si" interface apparently allows for a higher resolution... ...yea, I'm that analy retentive.
  12. Two words: Wyrmfire cannons... go to range ~100 and just circle them. You even sink galleons easily this way, especially with how nimble the starter sloop is.
  13. There you go... the hair kinda makes it look messy, though. ...and in order to safe space, again, here is a nother little something. ...man, I think I reached the end of pinterst now. :D EDIT: Opt, hand was off... fixed.
  14. Hm, that's odd, since I let Eder dive for it, and he did it no problem... and he had his base stats +1 Con or something like that.
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