Crimson Desert - Probably 70-75 hrs now. I get close, sometimes, to thinking "this is it, this is where it'll super-click and become a 9/10" but then it doesn't. There are just too many 3/10 moments/situations to balance it out. Heh. Still, it's good enough (and ofc, never done it before), that I keep playing. --- I spent 2-3 hours pick-pocketing bunny-masked nobles of their gold bars (you can sell these at a Bank for 500 silver). So I'm now "rich". You don't really need lots of currency, at all, in the game, although some small costs do add up over time. But it was funny in a weird way so I kept doing it. --the base "camp" feature is more involved then I originally thought. Not in a building way, but in tons of tasks to upgrade and get some resources, even a bit of farming. All of which are kinda half-arsed, but some may like it a lot. Mostly it's a way to centralize your npc shopping and I guess warm fuzzies re: gathering all the Greymane's again. --when a mission tells me to "clear an area", I wish I could actually "clear" an area. Instead it's a stupid fill a bar situation, where kill enough enemies to satisfy that bar, bang area resets/you've won/liberated. This is repetitive. Most of the time, they all flock towards you or endlessly respawn as well. I've completed some just standing around near an entrace gate of a large complex, watching red-dots on mini-map rushing towards me. This is lame. --POI and sidequest density does seem to shrink a bit the father out you go. Every region has some but Hernand is the most concentrated. --many enemy areas and bosses do not respawn if you've finished the quest related to them, making action-combat sparse in the long run, if that's your desired focus. --combat does become slightly more interesting - at least flashy and a bit more AoE factors - with more varied/higher level scoket gems and skill powers. I think they're called Abyss gears, but to me, such will always be socket-gems, sorry. --flying enemies suck in a largely melee-centric game. Axiom Force powers and bows work but yeah, they suck.