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  2. A temporary work-around for me, is I had my brother join our shared world, than I click "join game" from his Xbox Profile. (Playing on Xbox Series X)
  3. Ive just started experiencing this myself. Had a multilayer world and just turned a save into a "shared world" such that my friend can play when im not on. He loaded in once and said it was fine. Ive went to log in and whenever I view saves it kicks me to Xbox Home? (Xbox Series X)
  4. Because of your report I rechecked my translation mod against the english version of the text files and I found several changes which were not present in the german text files. Maybe you can check your french version, if they also have the same issues: Check the IDs of the following files: https://github.com/AurelioSilver/pillarsofeternity-2-german-patch/commit/1dcf69a648e85646082a199a7c29d264fce320df
  5. Today
  6. There needs to be a better way of handling failing the "A Strange Warning": The 'dial' that gives you the countdown doesn't really give you any meaning; especially when the time between warnings seems to decrease. if you're going to have a dial, there must be some way of understanding what it means. with health: you get hit and you get an idea of what it does. Stamina, run a bit. but the countdown timer? just randomly shows up with no real way to understand that you don't have 10 minutes, you have 2, or then opposite. The first warning, i stood next to my acorn turret, surrouneded by spikes and _nothing_ happens. then t here is another one. and.... _nothing_ happens. annnnd then there is another one... and then 1 minute later you'r attacked. (or 2, or 5, I have no idea, but if felt significantly shorter than the prior ones.)
  7. tysm after doing it about 20 times i finally got my ant buggy back.
  8. While I'm lucky that I'm not affected, they really do need to make a separate slider for scorpions.
  9. Bumping this, as this describes the exact issues I'm having. Grounded 1's crossplay works just fine, haven't had any issues. Grounded 2 will not let me log into Xbox no matter what I try, and I swear I've tried everything (both suggested by devs and that I could think of) at this point.
  10. I know the game just came out but since you’re known for consistently updating and adding new content to the last game, I thought I’d get a head and make the suggestion early. I think the Diabolical ironclad beetle would be a great addition to the game. Giving the opportunity to craft the tankiest armor and a new heavy tower shield Maybe even a weapon
  11. Hey Obsidian! Was a huge fan of Grounded when it came out and loved all the creative mechanics introduced, but one thing I always felt could be fitting would be a system for Rain, and how dangerous the typically uninteresting weather pattern could be on a miniaturized scale. Design wise it could be rather simplistic, just a large shadow appearing across the map with the telltale bombardment sound applied, then a sudden splash that affects different sized insects in different ways, and also drop down two to three water droplets to drink from! Force players to need to seek shelter inside their built homes, or in caves or beneath objects, to avoid taking splash damage (Hah, pun) from the downpour. And like a few other things in Grounded, it doesn't have to be a one to one scale of ACTUAL rainfall, just enough to startle the player and make them need to rethink what they're doing until it's over in a minute or two Could say harm/kill most smaller insects, causing them to scatter. And only have a minor effect on medium/large insects, then colossal creatures would be completely unaffected. And imagining how hectic it could make the player if they're strayed too far from their home base to now seek out a safe spot that isn't infested with other insects sounds like it would be an awesome challenge to include, with an easy way of getting water early game in case a stockpile was running low.
  12. https://www.whitehouse.gov/presidential-actions/2025/07/addressing-threats-to-the-us/ "Recent policies, practices, and actions of the Government of Brazil threaten the national security, foreign policy, and economy of the United States. Members of the Government of Brazil have taken actions that interfere with the economy of the United States, infringe the free expression rights of United States persons, violate human rights, and undermine the interest the United States has in protecting its citizens and companies. Members of the Government of Brazil are also politically persecuting a former President of Brazil, which is contributing to the deliberate breakdown in the rule of law in Brazil, to politically motivated intimidation in that country, and to human rights abuses.
  13. Craft "ant hill" then you can recall your buggy. I had the same problem but this fixed it
  14. Currently having the same issue using the Xbox app on pc to play. When loading saves I am immediately crashing, I've reinstalled the game
  15. Ant* club, game crashes and saves won't load. Single or multiplayer saves loading cause game crash
  16. I think bugs are scary in this game, but aside from nearly flying out of my chair after accidentally running into a bug’s detection range and triggering the scary music, I think there should be some sort of way for the bugs to, like a lion, stalk their prey—especially the praying mantis and different spiders. Imagine how cool it would be (and admittedly scary) to get snuck up on by a spider or praying mantis. If you catch them stalking you, they could just switch back to the default AI. Also, mantises are pretty buggy—they keep getting stuck on the leaves when trying to jump down.
  17. Crafted any club, game crashes to Xbox home screen. Reload game and when loading multiplayer game saves it crashes again.
  18. We both just purchased grounded 2 on steam for our pc's and we can't join any lobbies, I made a multiplayer lobby but my partner could not join me and then i tried it the other way around where she made a lobby but i can't join her either. Just keeps coming up with a an error message or a message saying connection lost. We havnt been able to play together since we bought the game. No matter what we do we cannot join each others game. we dont want to play this game solo. We got the game so we could enjoy it together. I also tried to play around with the NAT type and port forwarding to see if there was something that was blocking it. But couldnt find anything issues. Still cannot join any game sessions. Whats happening are they not allowing us to play multi? We are based in Australia. Ive seen so many yourubers play this game and with 4 players.
  19. how long ago did it die, it should Should go back to the nest or you could use the Bug wheel i forget what i did
  20. Hi, My apologies if both of these have already been addressed but I somehow trust this dev team enough to write in just in case. I have had recurring issues with both base attacks as well as the picnic table. In terms of the attacks I keep being "defeated" when the bugs assaulting (usually orc ladybugs) keep running away from my base during the attack and I cant do anything about it. once it kept going even when attacked so not too sure on this one. with the picnic table I have fallen through the cloth when climbing to the top and it just clips me to the lower more dangerous levels if not to my fall death multiple times. this has also happened once when i was somewhere above an anthill tunnel. hope no one else has had to deal with this but love the game and the direction its headed otherwise can't wait for what else y'all have in store! PS I'm hoping at this point it's in an optical disk at this point but the quick select wheel is teeny tiny even in a game about being shrunk. lets get the old one that was actually useful back.
  21. Context While playing Grounded 2, I noticed some bugs seem to be part of related species groups. For example: Attacking a Stinkbug causes nearby ****roaches to become hostile. Attacking a Ladybug triggered aggression from a nearby Butterfly. This inspired two separate armor system ideas. These are independent — either could be implemented on its own. Option 1: Mixed Armor Set Bonuses Currently, wearing 3 pieces of the same armor grants a full set bonus. The suggestion is to add secret synergy bonuses when wearing specific mixed armor combinations. Wearing 1–2 pieces from related bug families (e.g., 1 Ladybug + 2 Butterfly) could trigger unique passive bonuses. Bonuses are only unlocked through specific armor combinations, encouraging experimentation. Keeps set mixing viable without breaking full-set benefits. No specific bonus ideas yet, just the base system concept. Option 2: Familial Team Set Bonuses If multiple players in a group wear full armor sets from bugs in the same insect family, they unlock team-based passive bonuses. Example: One player in Orb Weaver armor, another in Wolf Spider — both receive a shared bonus. Bonuses scale based on the number of players and whether their sets fall under the same bug category. Adds value to multiplayer coordination and set variety. Dev Notes Bonuses could be subtle (minor resistances, shared regen, etc.) to stay balanced. Promotes deeper armor crafting, team coordination, and experimentation. Does not interfere with existing full set mechanics. Just a system-level concept, no mechanics nailed down, mainly to explore ways armor sets could interact beyond individual bonuses. Thank you for reading to the end and considering this idea. I will be posting more suggestions. I love Grounded and Grounded 2, STAY TINY!
  22. Idea: Add a new category of combat mutations called Fighting Stances, unlockable styles inspired by specific bugs. Each stance slightly alters how players fight and gives unique bonuses. Only one stance can be active at a time. System Overview Fighting Stances are unlocked by: Collecting gold cards for a group of related bugs Completing a challenge or ritual (e.g., eating a food, fighting a mini-boss, visiting a location) Each stance includes: A passive bonus A special combat trigger A unique attack animation set (can be minimal or visual-only to reduce dev strain) New “Stances” tab added under the mutations menu Stances are exclusive — only one can be equipped at a time Example Stances Spider Stance (rogue/agile style) Unlock: Gold cards for Orb Weaver, Wolf Spider, Tarantula Ritual: Eat a special spider dish at a web-covered shrine Special: On a successful dodge, the next attack triggers a 3-hit combo (like enraged Black Widow) Passive: Chance to apply poison on all attacks Animation: Low, stabbing, skittering movements Mantis Stance (fighter/tactical style) Unlock: Gold card for Mantis + 1 other mantid Ritual: Duel a spirit version of the original Mantis boss in a hidden location in the wall of the park. Special: Perfect block chains add stackable bleed. Attacking right after a perfect block triggers a counterattack with a small crit chance Passive: Slight crit boost; increased Poison Coating effectiveness Animation: Fast, slicing forearm-like strikes Dev Notes Animation needs can be kept minimal at first — reusing or slightly altering existing ones works Adds purpose to gold card collection and biome exploration Gives players soft class identity without adding gear complexity Future styles could include (Bruiser/Tank), Butterfly (Mage), and Something flying for Archer, (maybe just literally kung fu for fist that would be cool) Easily balanced since it’s isolated from weapons and armor Why It Works Gives long-term players more depth Encourages bug study and full biome exploration Fits the theme and tone of Grounded 2’s world Can be expanded slowly without major system overhauls Thank you for reading to the end and considering this idea. I will be posting more suggestions. I love Grounded and Grounded 2, STAY TINY!
  23. One thing I really like about the wolfsbane fangs daggers is the venom coating on the ends of them. A little detail that I would love to see added to them is a little dripping effect while holding them. Nothing crazy, just subtle enough to where you can still notice it. I think it would be a nice touch and look sick.
  24. Yeah mine was doing the same but it wouldn’t even let me create a shared copy from the game. It says it has to be done from the main menu, but I can’t do that.
  25. Sorting inventory crashes the game...
  26. Anyone find a work around for this? The game has had 2 updates now in the past 24 hours, was running smooth. I saved. Left. Then went to load my world and can't play anything, as it inst crashed when loading save files. Xbox series X
  27. Bug - General - Gameplay - Camera - When using First Person view and opening a Storage container, the player head model is visible from the inside-out.
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