NWN2 News December 7, 2007
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Neverwinter Nights 2 Community Update
December 7, 2007
Hello again! For this update we will talk about some changes, a custom mod and some community works.
Monty is Assimilated!
Well, more like he has come to the Dark Side.
Monty Markland has come to work for Obsidian Entertainment. "Who is this Markland guy," you ask? He was the head of the Community Modding group Rogue Dao Studios - the makers of that great Purgatorio mod we have all been watching so closely. So, to ease your fears about this change, while we fit him for his cybernetic eye and re-designate him as 110 of 110, I held Monty at gunpoint to get him to write this little message to you all:
Obsidian Entertainment is awesome.
I started working here on Monday. The past five days have been the coolest experience I've ever had. For everyone out there thinking, "It must be rad to work in the game business." I can tell you that, yes indeed, it is rad.
"Who are you and why do we care?"
Well, I've been the public face of the Planescape Trilogy project for the past 15 months. I felt like it was important to let everybody know that my arrival at Obsidian doesn't threaten the completion of Purgatorio or the rest of the Trilogy at all. There are 23 incredibly talented ladies and gentleman currently working on Purgatorio, folks such as: Kevin Chow, Scott Douglas, Johnny Taylor, Courtney Keene, Ryan Placchetti, Daniel Haas, Andrej Bartulovic, Heather Kirk, Jason Ng, Michael Cipriano, Will Sprinkel, Bruce Hayles, Matthew Roeder, Sampo Narhi, Gabor Valasek, Robert Fletcher, Atte Laitenen, Marko Radojkovic, Ryan Farnsworth, Andres Cruz, Johnny Ree, and Kris Hammes. I also continue to work on the project in my own time.
If anything, I think my working at Obsidian will make the Trilogy and the community stronger.
Rogue Dao Studios has now proven itself to be a pipeline into paid game industry jobs. This will make recruiting new talent from outside the NWN2 community an easier task. More talent working on the Planescape Trilogy will mean a better gaming experience for everyone. New talent joining the NWN2 community will be a win for everybody involved.
I've been bullish about NWN2 since its release. I'm bullish about NWN2 now. I'm bullish on the Toolset. I'm bullish about Mysteries of Westgate. I think Mask of the Betrayer demonstrated the true potential of Neverwinter Nights 2 and I think even more exciting things will be revealed in the future.
We now return you to your regularly scheduled programming.
That really seems like his writing, right? Cool.
We welcome Monty to the hive and look forward to the food he brings us.
Harp & Chrysanthemum - A Custom Module by Maerduin
Harp & Chrysanthemum is a custom mod created by Maerduin. While you are reading his summary below, you can start downloading the mod here.
The story begins in Drawn Swords, a tiny settlement on a crag between the Backlands and Sunset Vale. You had come here with Vroman Horner, an amiable treasure-hunter of about one year
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