C2B Posted February 23, 2013 Posted February 23, 2013 http://www.rpgfrance.com/dossier-10067-1-interview-exclusive-pour-project-eternity 3
Starwars Posted February 23, 2013 Posted February 23, 2013 Good stuff! Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
Few Posted February 23, 2013 Posted February 23, 2013 Oh dear, I spent about 30 minutes laboriously reading through the French only to find an English translation at the bottom! 2
Lysen Posted February 23, 2013 Posted February 23, 2013 "Also, seeing some of the material we’re setting up for the prototype... it’s exciting to see all the mechanisms going in, even for something as simple as doors (we now have the Level of Doors, which should give Sigil a run for its money – and who knows, maybe we can turn it into a dungeon)" Not sure what does it mean, but it sounds intriguing.
Sabotin Posted February 23, 2013 Posted February 23, 2013 To me it sounds like some developer testing ground where they have all the door related mechanics in place . Nice interview by the way.
BruceVC Posted February 23, 2013 Posted February 23, 2013 (edited) Oh dear, I spent about 30 minutes laboriously reading through the French only to find an English translation at the bottom! I was going to skip the whole article until you pointed out the English translation. So thx Edited February 23, 2013 by BruceVC "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
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