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I won't surrender!
If it helps, orlans have a reputation (which my come prtially from racism, but...) of being naturally sttubborn, something that can be associated with boars. And Boreal dwarves are very powerful, so go either way.
- Tabletop RPG adaptation
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140 hours across 7 playthroughs, Im done. The game has bested me. White March ruined the experience.
140 hours across 7 playthroughs, Im done. The game has bested me. White March ruined the experience.
DreamWayfarer replied to bluepotions's topic in Pillars of Eternity: General Discussion (NO SPOILERS)They totally should name an important and powerful character after you in PoE2, Boeroer. Maybe an Archmage. -
I need to modify a pic...someone can do it?
I don't think it is necessary. i mean, it is so zoomed in you can imagine him holding a bow and havimg his quiver on a lower position, like slightly above his waist and turned sideways instead of along his back facing upwards (like how it is positioned in Dark Souls, for example)
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The undead killer
Wait! Why not Berath?
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The undead killer
Magran gives accuracy to Swords, not maces. Berath, however, favors maces, greatswords and is said to pay surprise visits to those who try to cheat death.
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Cipher: some questions
Maybe you should open with a gun and switch to a pike? Bows are better for sustained damage.
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Cipher: some questions
You could make a longbow or pike/staff using cipher of you want less micro.
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Best MC of the game (lore and/or abilities)
It was said as the game was still under development, I think. I believe a Rogue's invisibility is a more direct demonstration of "soul power".
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Best MC of the game (lore and/or abilities)
All casters can tank if built for it. It is just more natural to Chanters.
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The Wizard. How to be a ranged powerhouse without dying.
Hey, don't let the post above dissuade you from making your bow-mage. Although Ciphers with warbows/guns make much better supernatural marksmen.
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The Wizard. How to be a ranged powerhouse without dying.
While a Cipher with a longbow fits the concept better than both, the idea is viable and looks more interesting than a wand-user IMO.
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Best MC of the game (lore and/or abilities)
It may not be a choice ypur character makes, but I think someone already linked to souls of others, living or dead, would be more ready to accept it, and maybe even more likely to develop the condition.
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Best MC of the game (lore and/or abilities)
I think you may be talking about me . And I agree that Chanters fit a Watcher as much as ciphers, because their unique type of necromancy and tradition of remembering the past mean that a chanter would be the first to embrace the gift of being a Watcher. Not only that, but both Watchers and Chanters are much closer to the original meaning of the term "Necromancer" than what you usually see on fantasy, being bridges between the living and the dead, the present and the past. It is only natural to have both in one character. EDIT: not really my favorite class however. I don't love extreme micromanagement, but chanters take it too far in the other direction before late-game.
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Current wisdom concerning Melee Wizards?
I would say that for a melee wizard who focuses on damage with conjured weapons DEX is slightly more important, even if so little it is more of a matter of tastes, as weapon accuracy is straighforward enough to buff to the point of few misses and critting is not a Wizard's main strenght, while attacking, casting and chaining buffs faster can be helpful (and even if buffs are all fast, sometimes you just need to empty your grimmorie at once to survive. For a tank Wizard however, PER is the only way.
DreamWayfarer
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