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Bug regarding level scaling and "skulls"


Question

Posted

Sorry if this has been posted already ...

But if you use the level scaling feature (I do, but only up) no enemies or quests have the skull feature, where you ca see if they're way ahead of you! 
Not really game breaking, but super annoying running into a room just to get insta pounded into the ground :p 

6 answers to this question

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Posted

Well the response was something like: Whenever the user turns scaling feature on the difficulty indicator does not work because every quest indicator is done manually and not dynamic. In other words that system was never meant to support this.

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Posted

Well so far it's cause me to more or less not playing... After like 10 times of going onto an island ,engaging in a fight... Realizing they're like 2x my level ... dying, reloading and then moving on ... It gets old.

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Posted

Hey There Spungizzle,

 

We should have this fixed for patch 1.1. Please let us know if the problem is still occurring!

 

Best,

 

-Caleb

I like big bugs and I cannot lie...

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