But if you use the level scaling feature (I do, but only up) no enemies or quests have the skull feature, where you ca see if they're way ahead of you! Not really game breaking, but super annoying running into a room just to get insta pounded into the ground
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Spungizzle
Sorry if this has been posted already ...
But if you use the level scaling feature (I do, but only up) no enemies or quests have the skull feature, where you ca see if they're way ahead of you!
Not really game breaking, but super annoying running into a room just to get insta pounded into the ground
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