As you walk into mud, your character is slowed. My entire party has this debuff everywhere they go.
Save // Load doesn't fix it.
Resting doesn't fix it either.
Inventory :
Probably already said but, sorting items by "type" was in the 1st Game and should be in this one too.
Selling all items by Quality ? Like, tickable "Sell All" options . [sell all "Common // Blue // Exceptionnal // Superb" // Etc]
Skills :
"Immolation" deals something like : 200+ HP of Raw Damage, every 3.0 sec, to the Paladin.
Can't use it ! [When Empowered & at high Power Level (around 15)]
Enchantments :
The Enchantment Page look really bugged. When you enchant an item, the Enchantment List on the Left Side go crazy & do weird stuff for 0.5sec. It moves weirdly & an Icon, that represents something being selected, like an Enchantment Recipe, appears in the middle of the List, where nothing is written.
So I tried to make Aloth to be focused on Self Buffing // Weapon Invocation // & Go Melee.
Like this :
So the point is that, "Almost All of these Spells are at 0.4sec Casting Time, which makes them to be casted nearly all at once. [Very Quick]
So if I wanna make Aloth to Focus on Citzal & Llengrath School, that would give something like :
Gain Concentration at the beiginning of a fight > Cast Vital Essence to Gain an Intelligence Inspiration.
Once done, Aloth should go to the Next Phase, & start Self Buffing himself.
Once Self Buffing phase is done, I wanna make him summon a Weapon.
Once the Weapon is here, cast Citzal Martial Spell. (that forbids magic usage)
Then you're ready, go Melee. All of this takes a couple of seconds, but the AI System can't handle it at this time
Because :
As long has I have a "Vital Essence" Spell available, or any other spell, he's going to cast it until he can't.
Problem is that Casters "double cast" every single spell, the AI tells them to cast. There's no "Cast this spell ony once", or anything in that vein.
So it's kind of unusable at the moment, imo. The System just lacks some things, but I'm sure you already know what.
PS : Oh Yeah ! &the "Condition List" is a Gigantic Mess. , it really needs some love in terms of "Sorting & an improved UI Interface".
[if Possible ]
I hope more Conditions will be added with time, but most especially, an option to set :
"The Number of Uses", of any particular spell. So that, once Aloth has casted everything, Self Buffs & Magic Weapon, then he should be going in Melee. That brings me to a required Condition : Once Citzal Martial spell activacted > Attack > Nearest Targer ? [something like that]
Anyway, there should be more conditions, beside the current "Spell Only" Condition.
Question
DexGames
Sluggish Movement :
As you walk into mud, your character is slowed. My entire party has this debuff everywhere they go.
Inventory :
Skills :
Enchantments :
----------------------------------------------------------------------------------------------
AI Customization :
So the point is that, "Almost All of these Spells are at 0.4sec Casting Time, which makes them to be casted nearly all at once. [Very Quick]
So if I wanna make Aloth to Focus on Citzal & Llengrath School, that would give something like :
Because :
Problem is that Casters "double cast" every single spell, the AI tells them to cast. There's no "Cast this spell ony once", or anything in that vein.
So it's kind of unusable at the moment, imo. The System just lacks some things, but I'm sure you already know what.
PS : Oh Yeah ! &the "Condition List" is a Gigantic Mess. , it really needs some love in terms of "Sorting & an improved UI Interface".
[if Possible ]
I hope more Conditions will be added with time, but most especially, an option to set :
- "The Number of Uses", of any particular spell. So that, once Aloth has casted everything, Self Buffs & Magic Weapon, then he should be going in Melee. That brings me to a required Condition : Once Citzal Martial spell activacted > Attack > Nearest Targer ? [something like that]
- Anyway, there should be more conditions, beside the current "Spell Only" Condition.
Edited by DexGames2 answers to this question
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