tid242 Posted May 9, 2018 Posted May 9, 2018 When choosing companion's classes, it would be nice to be able to see the skill trees for the potential classes to be chosen (similar to the button for character creation). Not a huge deal, but would be a nice quality of life change. 2
0 Cdiaz Posted May 9, 2018 Posted May 9, 2018 Hey tid242, Definitely worth bringing up! Agreed, it would be a nice QoL change. Best, -Caleb I like big bugs and I cannot lie...
0 Takkik Posted May 9, 2018 Posted May 9, 2018 +1 and have a little description of their unique subclass. Right now you have to reload each time.
0 Littlebob86 Posted May 11, 2018 Posted May 11, 2018 This is driving me crazy trying to figure out what to take, feel like Is crewed up my first play through by picking the wrong options Would really like to be able to see stats and trees to make informed decisions!
0 tid242 Posted May 11, 2018 Author Posted May 11, 2018 This is driving me crazy trying to figure out what to take, feel like Is crewed up my first play through by picking the wrong options Would really like to be able to see stats and trees to make informed decisions! Hey Littlebob! Well, until it's addressed (might be a few patches until it is, I'm sure there are much higher priority bugs and such atm) you can check these out: https://forums.obsidian.net/topic/96217-companionsidekick-class-options-revealed/ https://pillarsofeternity2.wiki.fextralife.com/Multiclass should at least help some ;0 Regardless, it's looking like this game will be several play-throughs for me anyway to get to do all the companion stories, so plenty of iterations of the single/multiclass crew mixes for me Hope this helps, -tid242 ps: welcome aboard w/ your first post on the forums.
Question
tid242
When choosing companion's classes, it would be nice to be able to see the skill trees for the potential classes to be chosen (similar to the button for character creation).
Not a huge deal, but would be a nice quality of life change.
4 answers to this question
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