bleedthefreak Posted April 29, 2018 Posted April 29, 2018 I guess because I didn't use a Cipher much in the first game, I just realized there isn't really a cool glowing purple effect on Cipher weapons? Is that just a missing feature from the beta, or did they do away with it as part of the effort to make combat more readable?
Boeroer Posted April 30, 2018 Posted April 30, 2018 I hope the latter. Man was I happy that the glow-disappearing bug was in PoE. 1 Deadfire Community Patch: Nexus Mods
DigitalCrack Posted April 30, 2018 Posted April 30, 2018 I hope the latter. Man was I happy that the glow-disappearing bug was in PoE. I liked the glow but even if they dont have a glow I still hope there is some visual vfx signifier for it.
bleedthefreak Posted April 30, 2018 Author Posted April 30, 2018 I hope the latter. Man was I happy that the glow-disappearing bug was in PoE. I liked the glow but even if they dont have a glow I still hope there is some visual vfx signifier for it. This for me as well. It's fine if they want to scale back on it a little, but I think from at the very least a flavor stand point it should exist. Even if it's a toggle in the options menu for those that want it.
Boeroer Posted April 30, 2018 Posted April 30, 2018 I think it's silly that hands/weapon start glowing when you have Soul Whip or trigger Savage Attack. PoE is not Dragonball Ll. Deadfire Community Patch: Nexus Mods
HAWmaro Posted April 30, 2018 Posted April 30, 2018 (edited) I also didn't like the soul whip VFX in POE either, Also didn't like most lash VFX either. Edited April 30, 2018 by HAWmaro
DigitalCrack Posted April 30, 2018 Posted April 30, 2018 I also didn't like the soul whip VFX in POE either, Also didn't like most lash VFX either. I agree on the element vfx.. shock was the only decent one for me. And I loathed how all the bonus vs (insert enemy type) were the same red lightsaber glow that was aweful looking.
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