dunehunter Posted April 7, 2018 Posted April 7, 2018 (edited) Compare with weapon bonus like attack speed, lash, wound, proc on hit, sneak attack, soul whip and etc, the way to boost PL is limited, only nature godlike, death godlike(too situational), ascendant, subclass wizard(most of wizard subclass is not so good atm) can boost PL, we need more buff, passive talent that can help casters doing damage. For example make talent like Scion of flame +PL with fire spells, or allow Concentration to +PL. Edited April 7, 2018 by dunehunter 1
JerekKruger Posted April 7, 2018 Posted April 7, 2018 (edited) How about changing the elemental talents to +1 PL with abilities with the appropriate elemental keyword? I'd guess there'll be gear with +PL. EDIT: deep, didn't read you second paragraph. Edited April 7, 2018 by JerekKruger
dunehunter Posted April 7, 2018 Author Posted April 7, 2018 How about changing the elemental talents to +1 PL with abilities with the appropriate elemental keyword? I'd guess there'll be gear with +PL. EDIT: deep, didn't read you second paragraph. There might be gears +PL, and there definitely gears +melee too. I just give suggestion based on things we can see now
AndreaColombo Posted April 7, 2018 Posted April 7, 2018 I’d like PL to make more of a difference, first and foremost—and I know you agree with this, already As mentioned in the tiers thread, the Fighter ability should probably be +2 PL. Passives with +PL would be great, but +1 PL is pretty weak—I probably wouldn’t spend a talent point on less than +2; even then, if PL isn’t made to be more impactful, I’d probably only take the passive if it was +2 PL and something else. I like the elemental talents as +1 penetration. Once they fix key wording, they’ll go well with summoned weapons, wildstrike, some bombs and a number of spells (Caleb confirmed they’re on it; no word on whether Wildstrike will be affected but we’ll see.) 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
THCRaven Posted April 7, 2018 Posted April 7, 2018 How much damage is +2 PL anyway ? if there is not a helmet even coming close to that boost then nature godlike and some builds of death godlike becomes the best with difference ?
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