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Jojobobo

Deadfire DLC Pirate Outfits don't go transparent 3.07

Question

When behind a wall or under an archway the pirate outfits don't go transparent, however the rest of the character model does:

 

Pirate_Outfit.png

 

Might be worthwhile getting it fixed if this is the definitive version of the game, as it looks unsightly.

Edited by Jojobobo

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Funny thing: On males the armor is completely transparent when looking at the "doll" in the inventory screen. Looks lika a ghost :) Ingame, the armor appreas white like in the screenshot. Together with the self-confusion bug on the soulbound hat and the reload speed penalty bug on the soulbound arbalest... I suppose they didn't test these items much. ;- )

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Together with the self-confusion bug on the soulbound hat and the reload speed penalty bug on the soulbound arbalest... I suppose they didn't test these items much. ;- )

Yeah they should have probably done a little more testing. The self-confusion bug isn't too much of a problem as the hat makes you immune to the Confusion effect after a point - however it becomes a little tedious to hear the "enemy immunity" line of dialogue when you cast it on yourself (and I think anyone who casts a spell on you - i.e. Priests - can also be effected). I have it paired with Shod-in-Faith currently, so the procs on self and dialogue happen a lot.

 

Potentially they could argue that the arbalest thing isn't a bug (it's powerful, so it fired more slowly, etc.) however I think the fact that the reload speed is unlocked later for the item is quite telling as it's unusual at that late stage a weapon to get worse.

 

I guess another patch is maybe not too likely now, as they'll be interested in the PoE 2 Beta. At the very least the items are functional, even if they are a bit poorly implemented in places, so possibly they think they've done enough at this stage - I'm not sure.

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Maybe, but I hope they release a small fix for this. I don't suppose it would be much work to do so. The pirate outfits look cool, but I'm not intending to roleplay as ghost pirate Le Chuck. :)

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These outfits are all WHITE on any area other than Anslog's Compass.

 

I call shenanigans.

Edited by Messier-31

It would be of small avail to talk of magic in the air...

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For me, they are white on every male character - on every map, including Anslog's Compass. (And also appear completely transparent in the inventory or level-up screen.)

 

So yeah... they are pretty much useless on male characters - at least for players who care about the look of their characters, like I do. Shame, because I thought Kana would look really cool in them. Hope this gets fixed, but wouldn't hold my breath, as Deadfire takes priority.

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