Aramintai Posted November 15, 2017 Share Posted November 15, 2017 I find all these different requirement icons during dialogues confusing, especially when there are not only skills icons but also background icons in the mix. I'd prefer the old POE1 version where I could actually see the names of the skills in the brackets, instead of constantly needing to hover over icons to see what they mean. 4 Link to comment Share on other sites More sharing options...
Wormerine Posted November 15, 2017 Share Posted November 15, 2017 Yes, I think the idea is nice but so far I found it to be more annoying than helpful. Maybe if icons were more recognisable? Link to comment Share on other sites More sharing options...
Azmodiuz Posted November 16, 2017 Share Posted November 16, 2017 yeah the UI is not as refined or as clear. I was sort of hoping at least that Tyranny was a game that would help this game, but seems like nothing was really used. Obsidian wrote: "those scummy backers, we're going to screw them over by giving them their game on the release date. That'll show those bastards!" Now we know what's going on... Link to comment Share on other sites More sharing options...
Zap Gun For Hire Posted November 16, 2017 Share Posted November 16, 2017 Yes, having a toggle for icon/text/both would be VERY helpful. Part of the reason is the sheer number of things covered: Class Disposition Background And who knows what else. I'm sure in time, I'd be able to remember them all, but it seems to be very newbie unfriendly. It's just slightly annoying to keep going back and hovering over an icon to see what it is. Don't get me wrong, I do like the icons, which is why a 'both' toggle would be very nice. But it's still a pain to try to remember the non-intuitive icons like the background ones. 1 Link to comment Share on other sites More sharing options...
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