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Yeah, it still has those issues. At least the +25 deflection works properly.

I recently tried a "behind the lines" rogue with Escape and the Cape in order to get one more use per encounter. This totally messed up both abilites - as if the game didn't know which one I already used and which not. At one point both were blocked until save/reaload because the game thought both are still "active". I couldn't activate them anymore. So... not so well implemented.

Edited by Boeroer
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Deadfire Community Patch: Nexus Mods

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It seems that the game sometimes bugs out with per encounter abilities. I've had several cases in which the game thinks my Paladin has no more uses of FoD, even at the very start of an encounter. Only reloading resolves this bug when it arises. I've had it happen several times.

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