So sometimes when I enter quest mode, it will open without any characters slotted. When this happens, I drop in the characters I want and proceed to the map. If I then go to the deck menu (before entering a scenario) I will get what I can best describe as an armory (my name) of all of the basic cards. I think this was intended for new characters, but it is very unreliable trying to access the armory. For example, if I have a party, and replace them with a level 1 new character, i do not automatically get the armory. I have so many questions about this aspect of the game and i can't find any information. Could someone please link a forum or page that explains how the armory works?
Here are some of my questions:
What trigger is used to open the armory reliably? I can close the game entirely, reopen it, and sometimes access it. I can enter story mode and go back to quests and sometimes get it. I can enter the vault, then return to quests and sometimes get it. But never consistently.
The basic cards listed stack. Is there a finite number of them like treasure cards?
If I de-equip a basic card after a scenario in favor of a newly acquired card, does that basic card get returned to the armory or destroyed?
How do I increase the number of cards in the armory? Is that even possible?
Question
KungfuBunnyfufu
So sometimes when I enter quest mode, it will open without any characters slotted. When this happens, I drop in the characters I want and proceed to the map. If I then go to the deck menu (before entering a scenario) I will get what I can best describe as an armory (my name) of all of the basic cards. I think this was intended for new characters, but it is very unreliable trying to access the armory. For example, if I have a party, and replace them with a level 1 new character, i do not automatically get the armory. I have so many questions about this aspect of the game and i can't find any information. Could someone please link a forum or page that explains how the armory works?
Here are some of my questions:
What trigger is used to open the armory reliably? I can close the game entirely, reopen it, and sometimes access it. I can enter story mode and go back to quests and sometimes get it. I can enter the vault, then return to quests and sometimes get it. But never consistently.
The basic cards listed stack. Is there a finite number of them like treasure cards?
If I de-equip a basic card after a scenario in favor of a newly acquired card, does that basic card get returned to the armory or destroyed?
How do I increase the number of cards in the armory? Is that even possible?
7 answers to this question
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