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Posted

Ever since the backer beta I've known I'm not as good at PoE as a lot of people. Most fights in Normal are fairly easy for me, but the fights meant to be difficult are, and in White March part one I've actually encountered some fights I don't think I have the ability to beat. One was fine, fampyrs on the map that I didn't have to engage.

 

However, I'm in Durgan's Battery and I've taken the workshop key, riling up all of the spirits. The main room of the mine warren, with two sirens and several wraiths, is kicking my teeth in, big time. To give you an idea how bad it is, I've started actually *gasp* using consumables, and while the flame shield seems to help I still get my front line torn apart eventually.

 

Now I could reload the autosave and not do that, then use my rite to let me lockpick the door, or I could just drop the difficulty level, but what do I need to do to actually beat the encounter? I have a level-eight party with a cipher main character, Pallegina, Zahua, Maneha, Durance, and Devil of Caroc in my party. I could rest and get the +10 accuracy bonus against spirits (typical that the enemies change from vessels to spirits as soon as I use camping supplies), but I'm getting beaten hard enough I'm not sure that would put me over the edge.

 

Usually it ends up with Durance and my cipher main character standing against a wraith and both sirens, and there's no way they can out-damage that.

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Posted

Set Zahua up as Juggernaut 3.0 and give him the superb hide armor from White March area and the Bartender's ring for the extra damage versus spirits. His damage output from lightning strikes and torment's reach should drop the spirits pretty quickly. Also get him the Shod in faith boots.

 

How is Devil built? I find using a stunning weapon like Cladhliath or Starcaller flail with balgrdr barricade shield works well as a tanky Rogue.

 

Also don't be afraid to drop down a few figurine summons to help, they make a big difference even just as cannon fodder.

  • Like 1
Posted

On one hand I guess I should be happy that the difficulty seems to be my party build (though Aloth is so useless to me in the early game that he's now level five when the rest of the party is level eight, so putting him back in now would be really difficult). On the other hand, a lot of this is advice I can't take until I get back to my stronghold, which would mean a whole lot of walking.

 

Those sirens though, and that paralysis they just spam: that's what's killing me. I Story Moded my way through this one fight, then found another fight with a siren that was too hard, so I avoided it until I got a plot item and now I have another fight with a siren that just wrecks me because, again, I can't resist paralysis.

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Posted

Do you honestly think I'm so dim I don't understand the concept of defenses? If there's a spell I have (not one I get at level nine) that I'm not using, then that would be helpful (but incredibly unlikely, since my eyes have been over Durance's spell list so many times), or if there's an observation based on the experience of beating these enemies before, that would be helpful. Explaining what defenses are? Doesn't help me.

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Posted

Why get snarky at people just trying to help? Nobody knows for sure what you tried or haven't tried.

 

There's obviously Prayer against Imprisonment, and if sirens are jsut using standard paralysis spells (I can't remember), then problem solved.

  • Like 3
Posted

Found a cipher with mental binding pretty much paralyses the wraiths and battery sirens almost all the time. It only effects one at a time though, but it makes it really easy to kill them quickly. I'd also move past the key to the left as far as possible, so you bunch up at the dead end. It might prevent one or two of the wraiths/sirens from attacking you. Focus fire also helps.

  • Like 2

"Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them."
"So they play that on their fascist banjos, eh?"
"You choose the wrong adjective."
"You've already used up all the others.”

 

Lord of Light

 

Posted

For Lagufaeth, I've found the best strategy is just paralyse them before they paralyse you. Sometimes hard to have good enough accuracy stats if you're lower level, but at 8 and above, you can reliably get most of them before they get you. Sirens I think are more difficult in that regard.

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