Boeroer Posted October 22, 2016 Posted October 22, 2016 The full attacks are nice - but I agree that there's not enough of them to make a huge difference once the targets get meatier and/or come in higher numbers like Raven said. Maybe that's the main reason why rogues stink on PotD. Deadfire Community Patch: Nexus Mods
AeonsLegend Posted October 22, 2016 Posted October 22, 2016 Rogues have little synergy with the rest of the team. Perhaps if you build a composition around them somehow. They at least need someone to babysit them when they go in. 1
Raven Darkholme Posted October 22, 2016 Posted October 22, 2016 I once thought about doing a party that simply is built around giving the rogue all the support to constantly land max dmg hits with a heavy ranged weapon. Mainly wanted to see a) how high the damage can get and b) how viable it is for not only 1 chosen but most encounters. But then I thought why waste my time while a cipher also supports the party and doesn't need a party built around it. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming
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