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[1.1.3] Henchman auto-rolls my combat die


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Posted

similar to 1.0.3.8 bug reported http://forums.obsidian.net/topic/88733-1038-graul-ogrekin-automatically-rolls-my-combat-check/?hl=%2Brolled+%2Bfor

 

Device: Hudl 2
OS: Android 5.1
PACG build: 1.1.3

 

Pass & Play: OFF
Permadeath: OFF
Mode: Quest
Party Members: Valeros, Lini, Ezren
Turn Order: per party
Scenario: ?
Difficulty: Heroic
Wildcards: Retaliation, Scenario: Encounter Ancient Skeleton
Location: Farmhouse
Trigger: Dr Habe/Ancient Skeleton

 

Ezren Encountered Dr Habe for the first time at the location. Dr Habe was, however, the last card at the location so he was auto-defeated. But the Scenario Power Summoned Ancient Skeletons (the whole party was at the Farmhouse 'cos the Villain (CZ) was top card at the only other open Location). When the AC summoned for the first Character (Ezren) he immediately took 4 damage (I didn't notice the die roll happening). Good job I was able to exploit the Ring of Protection bug :D

 

 

 

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Posted

I linked to the Ogrekin in case the root cause was the same, but thought it worth pointing out that it happened (a) in 1.1.3 and (b) with Dr Habe. Hopefully it's a general issue with Henchmen, but I've not noticed it before (and I've fought a lot of Henchmen and Encountered Dr Habe a lot too) so there must be some special circumstances that trigger the effect.

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