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Collection of graphic glitches with new UI


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Posted (edited)

Here some screenshots with some graphic issues I have just noticed. One could be old (4) but it is still there and better to have all in one collection.

post-165413-0-64004200-1473240744_thumb.jpg

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post-165413-0-93312400-1473240750_thumb.jpg

post-165413-0-93352600-1473240754_thumb.jpg

post-165413-0-20133900-1473240758_thumb.jpg

Edited by RedPred
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8 answers to this question

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Posted

ahHahahhahahaah :) comments on glitches are decisively lol xD I must say that the dice lightness under the cards(like your pic of the blessing) is glitchy but in a certain way fascinating(so I thought the first time i've encountered in a play) :)

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Posted

I can add a ui glitch I had today as well - sadly no screencap. When doing the daily challenge - the challenge bar is mixed with your hand, so instead of appearing on top of everything when you progress - it's in front of some but behind some cards making for a very odd experience.

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Posted (edited)

In 'Party management' screen there are some strange numbers and colors.

 

Those are not new - I've had those for a while. But good call!

 

Also. Did someone screencap going into your character sheet from the location screen? Brings part of card overlay with you - I can confirm that it's cards that have been revealed that seems to not revert to their original depth placement (you can open a card, then tap character and see it minimize). Seems to be those that cause issues in your hand as well. Might be a lead to track this down.

Edited by Pengw1n
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Posted (edited)

Approach to tistle top - location power - when rolling 2d4 for extra difficulty of encountered goblins, dice are spaced at top of screen - off centre, and middle of the screen. Used to be grouped. - this is confimed with Goblin Raider Henchmen, Bruthazmus, Gogmurt and Bugbears. Pyro Goblins don't cause the dice to flip out.

Addendum: While some other goblins don't have the flipped out 2d4 roll for the adventure, Trapped Passageway does - so maybe anothe reason for it.

 

Tangletooth is displayed at the wrong depth. The player who encounters him (if someone else shares location) sees a blank space after the second player dispatches his summon.

Edited by Pengw1n
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Posted

I've noticed these weird card overlap problems with the newest version, too. Sometimes 1 or 2 hand cards even are even carried over into screens that should not have the game ui at all.

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Posted

 

In 'Party management' screen there are some strange numbers and colors.

 

Those are not new - I've had those for a while. But good call!

 

Also. Did someone screencap going into your character sheet from the location screen? Brings part of card overlay with you - I can confirm that it's cards that have been revealed that seems to not revert to their original depth placement (you can open a card, then tap character and see it minimize). Seems to be those that cause issues in your hand as well. Might be a lead to track this down.

 

 

They were fixed with a patch a month ago. Like Wand of Enervation fix in the last patch... that make wand still remove dices.

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