0 Longshot11 Posted May 31, 2016 Posted May 31, 2016 image.jpg You have your Dexterity check selected. You should select Disable. You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
0 Rhygar Posted May 31, 2016 Author Posted May 31, 2016 This is image.jpg You have your Dexterity check selected. You should select Disable.That was an attempt to aid someone else . You don't need disable as a check if the wording on card is correct. Just a barrier , any barrier will do. Much like masterwork tool working on any barrier.
0 Longshot11 Posted May 31, 2016 Posted May 31, 2016 This is image.jpgYou have your Dexterity check selected. You should select Disable.That was an attempt to aid someone else . You don't need disable as a check if the wording on card is correct. Just a barrier , any barrier will do. Much like masterwork tool working on any barrier. Oh, my bad. Although, when aiding at another location, I do believe the card specified that it should be against a Trap barrier. (which the Poison Trap obviously is, so yeah - still a bug) You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
0 magniTT Posted September 27, 2016 Posted September 27, 2016 As of end of September, this issue is still there. Just now I tried to set up one character with a pole to help another character at another location to defeat a poison trap, but the pole was not usable
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