zeroth_hour Posted May 5, 2016 Share Posted May 5, 2016 So, I faced Grayst Sevilla which has a Combat OR Arcane check with Seoni. I first was going to use Seoni's Scorching Ray (d12 + 2d6). Sure. Then I added the Blessing of Iomedae. Oh, it rejected the Scorching Ray and turned into 3d12 +x? Okay Then I added a Blessing of Gorum from Kyra. Wait, it turned into 5d12 +x despite the fact that it's not a Combat _or_ a Strength check? Waitaminit... You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game. (Thanks to Longshot11) Link to comment Share on other sites More sharing options...
0 Kgk4569 Posted May 5, 2016 Share Posted May 5, 2016 Blessings are a bit tingly. I reported an issue where a blessing marked as non-combat adds 2 dice to another characters combat check for that stat. I've been trying to get a series of screenshots, but It never happens when I am paying attention to it! Link to comment Share on other sites More sharing options...
0 Longshot11 Posted May 5, 2016 Share Posted May 5, 2016 Then I added a Blessing of Gorum from Kyra. Wait, it turned into 5d12 +x despite the fact that it's not a Combat _or_ a Strength check? Waitaminit... Yes, blessings always assume you try to use them for 2 dice, if applicable, and change you check accordingly, even if it's not your best option. You have to use the drop-down menu beneath you Check number to select the preferable check type. You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game. Link to comment Share on other sites More sharing options...
0 zeroth_hour Posted May 5, 2016 Author Share Posted May 5, 2016 Blessing of Gorum isn't supposed to add 2 dice! It's not a Combat Strength check I have a screenshot here: You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game. (Thanks to Longshot11) Link to comment Share on other sites More sharing options...
0 Brainwave Posted May 5, 2016 Share Posted May 5, 2016 It's like they gave you extra dice because they realize what a jerk that villain is. 1 Link to comment Share on other sites More sharing options...
Question
zeroth_hour
So, I faced Grayst Sevilla which has a Combat OR Arcane check with Seoni.
I first was going to use Seoni's Scorching Ray (d12 + 2d6). Sure.
Then I added the Blessing of Iomedae. Oh, it rejected the Scorching Ray and turned into 3d12 +x? Okay
Then I added a Blessing of Gorum from Kyra. Wait, it turned into 5d12 +x despite the fact that it's not a Combat _or_ a Strength check? Waitaminit...
You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.
The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
(Thanks to Longshot11)
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