Spells that can jump will not do so if they kill a target. Potentially a bug so i'm reporting.
An example with Chain Lightning is in attachment. Aloth kills Skeletal Figher who stands next to my paladin. There are two more undead nearby but Chain Lightning does not strike them.
Also tested with Firebug.
Edit: it's 3.02. I don't think i can change thread title, sorry for that.
Question
hilfazer
Spells that can jump will not do so if they kill a target. Potentially a bug so i'm reporting.
An example with Chain Lightning is in attachment. Aloth kills Skeletal Figher who stands next to my paladin. There are two more undead nearby but Chain Lightning does not strike them.
Also tested with Firebug.
Edit: it's 3.02. I don't think i can change thread title, sorry for that.
Edited by hilfazer
Vancian =/= per rest.
2 answers to this question
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