March 28, 20169 yr Not sure if this is a bug or the way it's meant to work, I think it's a bug as it seems weird and inconsistent with how Paladin auras work. Guardian Stance only seems to take effect when activated, ie when I activate Guardian Stance, it boosts the deflection of anyone within the aura. However, it remains in effect on a party member even if I move him away from the aura. If I activate it when a character is not within range of the aura, moving the character within range has no effect. This doesn't seem right as it means that all I have to do is cluster my party around the Fighter and activate the ability, and then they all have permanent +10 Deflection even if they're far outside the range of the aura. Pretty convenient when using Eder considering that the range is only 2m. Edited March 28, 20169 yr by Rooksx
March 28, 20169 yr Hey Rooksx, It seems to be working fine for me. The aura applies and unapplies when walking in and out of the range. Keep in mind that auras have a 3 second refresher rate. Can you upload your save and output log so I can take a look? Thanks! Obsidian Discord || Grounded Discord
March 29, 20169 yr Author Link to save game and output log here: https://drive.google.com/open?id=0B9BI05jyrINYUDBDOGJqMTJrWlk Thanks
March 29, 20169 yr Author Solution Did a Steam verify integrity check and it re-downloaded some files. Working fine now.
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