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the video did convince people that scrolls could be exploited... as traps were exploitable at release. you did encourage folks to do similar videos o' priests and mages n' such.

 

the tank-worthiness o' a class is maybe not best illustrated in a video in which one SOLO kills a boss in ~ 30 seconds. such doesn't so much show strength o' a class, but rather a weakness o' the rules.

 

HA! Good Fun!

Gromnir is right. Those solo videos just shows the game rules being exploited in a way that was never intended.

 

Which is why limited use items always are very problemtic for game balance.

 

But people keep insisting on make games with a ton potions, food, scrolls and other consumables...leading to a complete break down of all game balance

 

It is also terrible storytelling to see a hero eat 7 dishes of food before fighting a dragon. Reading lots of scrolls in a fight, drinking many potions.

 

Just imagine a heavy weight fighter in a title bout visiting 7 restaurants before and drinking colas throughout a round and reading magazines. What a complete joke

Serious or trolling?

I don't know of any game that doesn't rely on the same, if not very similar mechanics.

Only exceptions are games that don't even resemble a RPG.

Games have evolved alot actually from diablos insane potion spam to cooldowns on them in dragon age origins.

 

POE has, believe it or not, much less consumable spam than earlier titles. BG 2 had the rod of resurrection. Instant full heal immediately and no cooldown. Imagine have 10 lives in POE vs adra dragon. Thats right we are moving in the right direction. And people like Kaylon actually help to show developers just how badly they messed up. The next title will hopefully be better

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Someone should create a forum/thread called "Build Battles" so we can avoid these worthless arguments within a thread over who's smarter. Once they start a Moderator should move the posts to the Battleground and maybe create some virtual Bop um Sock um gloves and let them have at it.

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No matter which fork in the road you take I am certain adventure awaits.

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the video did convince people that scrolls could be exploited... as traps were exploitable at release. you did encourage folks to do similar videos o' priests and mages n' such.

 

the tank-worthiness o' a class is maybe not best illustrated in a video in which one SOLO kills a boss in ~ 30 seconds. such doesn't so much show strength o' a class, but rather a weakness o' the rules.

 

HA! Good Fun!

Gromnir is right. Those solo videos just shows the game rules being exploited in a way that was never intended.

 

Which is why limited use items always are very problemtic for game balance.

 

But people keep insisting on make games with a ton potions, food, scrolls and other consumables...leading to a complete break down of all game balance

 

It is also terrible storytelling to see a hero eat 7 dishes of food before fighting a dragon. Reading lots of scrolls in a fight, drinking many potions.

 

Just imagine a heavy weight fighter in a title bout visiting 7 restaurants before and drinking colas throughout a round and reading magazines. What a complete joke

Serious or trolling?

I don't know of any game that doesn't rely on the same, if not very similar mechanics.

Only exceptions are games that don't even resemble a RPG.

Games have evolved alot actually from diablos insane potion spam to cooldowns on them in dragon age origins.

 

POE has, believe it or not, much less consumable spam than earlier titles. BG 2 had the rod of resurrection. Instant full heal immediately and no cooldown. Imagine have 10 lives in POE vs adra dragon. Thats right we are moving in the right direction. And people like Kaylon actually help to show developers just how badly they messed up. The next title will hopefully be better

 

Ok I think I misunderstood your previous post. :)

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