Madscientist Posted March 20, 2016 Share Posted March 20, 2016 I fight the enemies in the abby of the fallen moon. Some of them are chanters that create frost traps where they walk. (sorry, I do not know the exact name of the skill). I have the setting that the game auto pauses when I find a trap. When an enemy chanter created the first trap in this battle, the game auto paused because GM found a trap. There was no auto pause for later ice traps in this encounter and there was no auto pause in other fights in the abby. I am not sure if this is a bug, so I post it here. Link to comment Share on other sites More sharing options...
0 Aarik D Posted March 22, 2016 Share Posted March 22, 2016 Hey Madscientist, Thanks for pointing this out, fortunately we are aware of the issue and have a bug in. Thanks! Obsidian Discord || Grounded Discord Link to comment Share on other sites More sharing options...
Question
Madscientist
I fight the enemies in the abby of the fallen moon.
Some of them are chanters that create frost traps where they walk. (sorry, I do not know the exact name of the skill).
I have the setting that the game auto pauses when I find a trap.
When an enemy chanter created the first trap in this battle, the game auto paused because GM found a trap.
There was no auto pause for later ice traps in this encounter and there was no auto pause in other fights in the abby.
I am not sure if this is a bug, so I post it here.
Link to comment
Share on other sites
1 answer to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now